RafaelFajardo

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  • “Usually in Peru, our schools are like a jail,” says Innova founder Yzusqui Chessman. “But [Innova] schools . . . have big transparency, many colors, and bandwidth throughout.” Transparency and Wi-Fi for the middle class, while everyone else attends jail-like schools? Edutopia | Jacobin

    April 19, 2015
  • It’s not surprising, then, that when Carlos Rodríguez-Pastor Persivale, the billionaire son of an elite Peruvian banking family, decided to expand his empire of restaurants and movie theaters by buying up a chain of for-profit English-language elementary schools, his first step was to contact IDEO and commission them to design everything: the buildings, the budget,…

    April 19, 2015
  • Accounting classes don’t teach you to make art.

    April 19, 2015
  • L.A. school district ditches iPad curriculum, seeks refund from Apple

    mostlysignssomeportents: Nearly a year ago, L.A. Unified sent Apple a letter demanding that it address problems with the Pearson curriculum. “Only two schools of 69 in the Instructional Technology Initiative … use Pearson regularly,” according to an internal March report from project director Bernadette Lucas. “Any given class typically experiences one problem or more daily.…

    April 19, 2015
  • Broadening the geopolitics still further is Gangjian Cui’s installation Rise of the Plasticsmith. He anticipates a time 50 years hence when the scarcity of oil will mean that cities such as his native Daqing, a community in north-east China built entirely on the industrial production of plastic, will be facing terminal decline. The artist posits…

    April 19, 2015
  • I don’t believe that making games, critiquing games or playing games should be a privilege reserved for people who can afford it. Maddy Myers, Paste Magazine (via discovergames)

    April 19, 2015
  • personalfactory: 3DPrinterOS in the cloud Update  “Multi-Printer Support from a Single Device Aaron Roy: Understanding how to do multi-printer support from a single device (i.e. 1 Raspberry Pi 2 and two different 3D Printers connected) and making the software intuitive enough to work with printer serial numbers thus making it plug and play instead of…

    April 19, 2015
  • So when the poor, who in theory can’t afford a net connection come to the Facebook Zero service confusingly called Internet.org, they’re made to believe they’re on the internet while in reality they’re only on Facebook and a few hand-picked sites. And the sites too are picked in secret under some unknown process. For instance,…

    April 18, 2015
  • Nike’s ‘uncomfort zone’ Tumblr campaign backfires immediately.

    Nike’s ‘uncomfort zone’ Tumblr campaign backfires immediately. generalbriefing: hellotailor: Advertising to Tumblr users can be an uphill battle, requiring at least a basic understanding of how Tumblr culture works. Denny’s managed it by being weird and funny. Taylor Swift does it by acting like a normal 20-something cat blogger. Media outlets like MTV and Disney are…

    April 18, 2015
  • Random Start Monopoly

    kierongillen: carriagelamp: dearnonacepeople: So let me get this straight, in Monopoly if you give one player more money to start out it’s “unfair” but if you do it in real life it’s “capitalism”?  You know what, I’m going to tell you guys a story. In my Sociology class a few semesters ago, our prof had…

    April 18, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum