RafaelFajardo

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  • In other words, Humanities Computing (and its successor, Digital Humanities) has focused on using computational tools to further humanities research, and not to study the effects of computation as a humanities question. A Letter to the Humanities: DH Will Not Save You – Hybrid Pedagogy rafaelfajardo: I added the part in parenthesis above for clarity.

    April 20, 2015
  • But “digital humanities” in the guise of “humanities computing,” “big data,” “topic modelling,” “object oriented ontology” is not going to save the humanities from the chopping block. It’s only going to push the humanities further over the precipice. Because these methods alone make up a field which is simply a handmaiden to STEM. Think about…

    April 20, 2015
  • But from the spring of 2012 through last spring, only 250 non-UC students finished a class. By then, the system had pretty much abandoned the idea of making money by targeting non-UC students—though a few classes remain available—and focused on letting UC students enroll in courses on other campuses that they couldn’t get into on…

    April 20, 2015
  • Technology Review: As an example of a project that has made a difference, your book cites Digital Green. It makes and shows videos in which farmers in India share advice about planting techniques or how to handle animals. What makes that successful? Toyama: We were very cautious that the technology doesn’t replace an existing agriculture…

    April 20, 2015
  • What is astonishing and illuminating is that, between cups, no Icelander talks much or at all about the most obvious thing about the compulsive coffee-drinking – that it is a triumph of trade. The beans have had to come from very, very far away to fuel what one proud Icelander called “this barren and isolated…

    April 20, 2015
  • theverge: This terrifying video was filmed with the world’s first self-powered camera. When exposed to light, the camera’s sensor toggles between capturing an image and charging the power supply. It works well enough to capture one image per second, but it has a tiny resolution of just 30 pixels by 40 pixels (that’s .0012 megapixels,…

    April 19, 2015
  • THE UNIDENTIFIED: dystopian YA about education tranformed into a giant, heavily sponsored game

    mostlysignssomeportents: Rae Mariz’s debut YA The Unidentified is a thrilling, engaging polemic about the corporatization of kids’ lives in the guise of a mystery story. In the future, the US education system has gone bankrupt, and has been rescued by the private sector, who convert giant malls into heavily surveilled school buildings in which all…

    April 19, 2015
  • tmagazine: Joan Jonas | All at Once For over half a century, the artist’s arresting, inventive and immersive performances and videos have conjured strange mythological landscapes that upend a viewer’s sense of time. Now, as she reaches the height of her creative powers, the art world is finally catching up with her. See more here

    April 19, 2015
  • The most poverty-stricken players never make it into the “hardcore” echelon at all. Over half of Americans own a smartphone, also known as the console for filthy casuals … along with the Nintendo Wii and Wii U, also branded as systems meant for “casual” players, and also the cheapest mainstream consoles available. PC game that…

    April 19, 2015
  • Unfortunately, my friend is not alone in his thinking, and since the recession, a serious gaming hobby has become less and less of a financial possibility for most. The necessity for an internet connection is but one of many reasons why videogaming on a “hardcore” level is a hobby meant solely for the middle and…

    April 19, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum