RafaelFajardo

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  • A Conversation with Nichelle Nichols – StarTalk Radio Show by Neil deGrasse Tyson

    A Conversation with Nichelle Nichols – StarTalk Radio Show by Neil deGrasse Tyson samueldelany: “Neil deGrasse Tyson interviews Nichelle Nichols! Listen to these brilliant folks discuss (anti-)Blackness, space, MLK and more!” –SLT

    June 13, 2015
  • itscolossal: New Laser Engraved Rolling Pins by Valek Imprint Elaborate Designs on Baked Goods

    June 13, 2015
  • Can a videogame help convince someone to become an Uber driver? The company seems to think so, as it’s just released Uber Drive, a Google Maps-based game that puts you in the role of a driver — or “partner” as Uber likes to say. You’re tasked with picking up customers (Uber encourages you to focus…

    June 13, 2015
  • What Is Code? If You Don’t Know, You Need to Read This

    What Is Code? If You Don’t Know, You Need to Read This

    June 13, 2015
  • A mysterious little book called Iterating Grace is floating around San Francisco right now. At least a dozen people have received the book in the mail—or in my case, by secret hand-delivery to my house. (Which is a little creepy.) Who wrote this amazing, mysterious book satirizing tech startup culture? | Fusion

    June 13, 2015
  • Affordances as a concept originally comes from cognitive psychology and James Gibson (2015 [1979]). He was primarily interested in investigating what stages people learn to use what he called “action possibilities” of their environment. In the late 1980s, however, Donald Norman (1988) brought the term into human-machine interaction and added a design twist on Gibson’s…

    June 13, 2015
  • Design Principles for Participatory Politics

    Design Principles for Participatory Politics

    June 13, 2015
  • Small games can be vital tools to capture public attention, highlight issues in accessible ways, and even help motivate people to act. Real Baku 2015, by designer and academic Pippin Barr, is a new, timely and beautifully-simple addition to this can (via This game sheds light on human rights abuses in Azerbaijan – Boing Boing)

    June 13, 2015
  • Not only will Ford direct all of its money and influence to curbing financial, racial, gender, and other inequities, but it will give lots more money in a way grantees have been clamoring for: It hopes to double the total it gives in the form of unrestricted grants for operating support. The doubling of general…

    June 13, 2015
  • Call for Chapter Proposals: Topographies of Whiteness: Mapping Whiteness in Library and Information Science

    Topographies of Whiteness: Mapping Whiteness in Library and Information Science  Editor: Gina Schlesselman-Tarango  Expected: April 2017  ISBN: 978-1-63400-022-2  Call for Proposals: From the materials libraries and archives collect to the spaces they design and inhabit, whiteness can be mapped and traced in library and information science (LIS). Exploring the diverse terrain of LIS, this edited…

    June 12, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum