RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • During a session with the photo diaries, for example, the researchers noted that the children’s bedrooms in New Jersey tended to be meticulously designed by the mothers. “They look like they’re from the pages of Elle Décor,” noted one participant. Another child’s bedroom in Los Angeles was suspiciously tidy with a stylish airplane mobile hanging…

    June 17, 2015
  • “This bridge will show how 3D printing finally enters the world of large-scale, functional objects and sustainable materials while allowing unprecedented freedom of form. The symbolism of the bridge is a beautiful metaphor to connect the technology of the future with the old city, in a way that brings out the best of both worlds.”…

    June 15, 2015
  • The Telegraph describes Ive’s change of position as a ‘promotion’. Ive was already the most influential person at Apple aside from Cook and his personality doesn’t exactly prescribe the need for a better title: Ive doesn’t really seem like a guy wanting an ego boost. Dropping the PR spin, this is a reorganisation so Ive…

    June 15, 2015
  • Hatch estimates that 70-80% of the jobs being done on TechShop’s desktop 3-D printers are prototypes, not finished products. “You can iterate two or three times in a single day, and that’s incredibly powerful,” he says. “Sometimes it’s good enough. Sometimes it’s an interior component so it doesn’t really matter what it looks like.” But…

    June 15, 2015
  • The company rates each battery to last for 2,000 recharge cycles, but expects to lose 20 percent of the original capacity after a quarter of that usage. So, after 500 cycles, Gogoro batteries are taken out of circulation — in order to ensure reliability for users, who are told to expect a 60-mile range from…

    June 15, 2015
  • tacanderson: As MakerBot Struggles, Desktop Milling Machines Are On The Rise – Buy a MakerBot Replicator, the leading desktop 3-D printer, for $2,889, and you can produce plastic prototypes or the kind of trinkets that you might find in a Happy Meal. Buy a small-scale milling machine like the Othermill, which retails for $2,199, and…

    June 14, 2015
  • Muriel Cooper and the Visual Language Workshop

    Muriel Cooper and the Visual Language Workshop Alice Rawsthorn, design critic and historian, has taken to Instagram to disseminate short pieces. Here she makes note of the important contribution of Muriel Cooper.

    June 13, 2015
  • The Square – The New Yorker

    The Square – The New Yorker An essay on Malevich’s painting, The Black Square. It’s worth your time.

    June 13, 2015
  • Sunset is that rare game endeavours to challenge players to be entertained by something other than action. It wants us to engage a higher level of our minds, the part reigned by curiosity, empathy, and analytical thought. Chad Sapieha http://business.financialpost.com/fp-tech-desk/post-arcade/sunset-review-flawed-and-not-always-fun-but-also-smart-daring-and-worth-playing?__lsa=bbe2-a286 (via taleoftales)

    June 13, 2015
  • additivism: Try Your New Face Before You Buy It – MirrorMe3D 3D Prints Cosmetic Surgery Results Prior to Surgery When you go shopping for shoes, you try them on. Before you buy a new suit, you also try it on. When you are in the market for a new car, I’m willing to bet you…

    June 13, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum