RafaelFajardo

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    • Print Inventory
  • neuromaencer: i don’t like what i’m becoming (2014) installation by benjamin moravec

    June 20, 2015
  • Reading John Sharp’s Works of Game.

    June 20, 2015
  • (via Silver Army Man Classic Squadron – Silver Army Men)

    June 20, 2015
  • blech: Russell Davies: Brutal: Went to see The Brutalist Playground at RIBA. You can imagine what I was imagining. Lots of drawings and information and small type and long words about council estates and and architecture and play. Well, I couldn’t have been more wrong. All there seems to be, in fact, is some brutalist…

    June 19, 2015
  • nevver: Magnificent Ruin

    June 19, 2015
  • swannepoel: ‘OITNB’ Actress Speaks Out About Family’s Deportation “I was coming home from school […] and I got home and their cars were there and dinner was started and the lights were on but I couldn’t find them.Then the neighbors came in. They were just like ‘I’m sorry but your parents were taken away.’ […]…

    June 19, 2015
  • The Confederate flag’s defenders often claim it represents “heritage not hate.” I agree—the heritage of White Supremacy was not so much birthed by hate as by the impulse toward plunder. Dylann Roof plundered nine different bodies last night, plundered nine different families of an original member, plundered nine different communities of a singular member. An…

    June 19, 2015
  • I honestly have nothing other than just sadness once again that we have to peer into the abyss of the depraved violence that we do to each other and the nexus of a just gaping racial wound that will not heal yet we pretend doesn’t exist. I’m confident though, that by acknowledging it – by…

    June 19, 2015
  • designcube: Brutalist foam playground by Assemble

    June 19, 2015
  • With psychologists, anthropologists, linguists, economists, and all sorts of social scientists climbing aboard the bandwagon of information theory, some mathematicians and engineers were uncomfortable. Shannon himself called it a bandwagon. In 1956 he wrote a short warning notice—four paragraphs: “Our fellow scientists in many different fields, attracted by the fanfare and by the new avenues…

    June 17, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum