RafaelFajardo

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  • I recently got to savor a pretty good one. It happened two months ago, when the 2015 Pulitzers were announced. The Wall Street Journal won one for investigative journalism, for a series on Medicare fraud. The series was done by a team of reporters, one of whom is a former video-game-obsessed first-grader named Rob Barry,…

    June 20, 2015
  • <blockquote>By 2am I made it to Peavey Plaza, an urban park of a brutalist bent, made entirely of huge concrete slabs that create a morose, modernist amphitheater. In a stroke of genius, the organizers placed a range of video and analogue games, which gave the space the futuristic feel it deserves. There was Revolver’s sadist…

    June 20, 2015
  • if five or 10 years from now VR becomes cheap, light and a comfortable fit around my glasses, count me in In reality, Project Morpheus, Oculus Rift aren’t the most exciting things at E3 – LA Times

    June 20, 2015
  • To Teach a Child to Hate

    To Teach a Child to Hate If you want to teach a child to hate you have to be a hater first. You cannot teach a child to hate if you go around loving on everybody. It is best that you model hatred from a very early age. Children are sponges. They will soak up…

    June 20, 2015
  • Brianna Wu’s awful life inspired Law & Order: SVU

    Brianna Wu’s awful life inspired Law & Order: SVU She wryly noted that it was quicker to get a TV show made about her case than to bring an actual case. Plus, there was resolution at the end of the hour-long show.

    June 20, 2015
  • hestmord: astrophobe: aresnakesreal: i hate monopoly it is like some old white guy was sitting around and then thought to himself, what if we could make capitalism fun? well you tried and you failed dipshit http://en.wikipedia.org/wiki/History_of_the_board_game_Monopoly it was actually created by a Georgist to illustrate the principle that rent makes landlords richer and tenants poorer.…

    June 20, 2015
  • uwmspeccoll: Book/Not Book This week we showcase a new acquisition: Peter and Donna Thomas‘s presentation of Naomi Shihab Nye‘s poem Sometimes I Pretend, produced with rainbow-roll printed wood type and paper-pulp printed images on handmade paper in an edition of 35 copies signed by the artists. The work is presented as a double-sided scroll housed…

    June 20, 2015
  • Scientists are very much entangled in their culture, and this culture is not pristine, untouched by other cultures and practices. Bruno Latour (via a-garden-of-forking-paths)

    June 20, 2015
  • But America is different. America is violent. America was founded upon violence, it is addicted to violence, it sanctifies the capacity for violence. The twin original sins of America — indigenous genocide and African slavery — have still not been fully owned and confessed. (Government genocide against Native Americans is virtually never mentioned — mostly…

    June 20, 2015
  • Impressive work by Honduran artist Lester Rodriguez at the Museo de Arte y Diseño Contemporaneo, San José, Costa Rica.

    June 20, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum