RafaelFajardo

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  • The great debate: why galleries could take even more money from their artists

    The great debate: why galleries could take even more money from their artists Article presents many views of the tension between artists, gallerists, collectors, and the market the create together.

    August 28, 2015
  • It has been painful recently to watch intelligent, sensitive people in the arts from different racial, ethnic and gender backgrounds tear each other apart over the lack of diversity in a system that is oriented around the tastes and preferences of the (very white, very male, very rich) ruling class in the US. Artistic success…

    August 28, 2015
  • It has been painful recently to watch intelligent, sensitive people in the arts from different racial, ethnic and gender backgrounds tear each other apart over the lack of diversity in a system that is oriented around the tastes and preferences of the (very white, very male, very rich) ruling class in the US. Artistic success…

    August 28, 2015
  • In 2005, I already knew about this narrow MFA-to-market pipeline. I was in an anti-art fair at Parker’s Box in Williamsburg, wh ere I met a performance artist. He confided that he was the only person in his MFA cohort at Columbia who didn’t sell work in a recent open studio. He was the only…

    August 28, 2015
  • In 2005, I already knew about this narrow MFA-to-market pipeline. I was in an anti-art fair at Parker’s Box in Williamsburg, wh ere I met a performance artist. He confided that he was the only person in his MFA cohort at Columbia who didn’t sell work in a recent open studio. He was the only…

    August 28, 2015
  • Seven rhetorics of play

    playforfuture: Brian Sutton-Smith in ‘The Ambiguity of Play’ defines seven rhetorics (myths or ways of seeing play in society). The rhetorics are as follows: Play as progress: This rhetoric focuses on the developmental aspects of play and on the notion that children learn through play. The rhetoric is also linked to studies of animal play. Play…

    August 27, 2015
  • Seven rhetorics of play

    playforfuture: Brian Sutton-Smith in ‘The Ambiguity of Play’ defines seven rhetorics (myths or ways of seeing play in society). The rhetorics are as follows: Play as progress: This rhetoric focuses on the developmental aspects of play and on the notion that children learn through play. The rhetoric is also linked to studies of animal play. Play…

    August 27, 2015
  • 6 Gaming Podcasts by and For Women

    6 Gaming Podcasts by and For Women

    August 23, 2015
  • 6 Gaming Podcasts by and For Women

    6 Gaming Podcasts by and For Women

    August 23, 2015
  • panteha: [ “Death of a Cyborg”, by: Shorra. ]

    August 23, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum