RafaelFajardo

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  • September 3, 2015
  • thegetty: A glimpse into the world of a book designer The catalog for Light, Paper, Process unifies book design and the photographic process. The images included in the exhibition—and the book—challenge assumptions about what photographs are. This is reflected in the unusual binding and beautiful slivers of the book design itself.  Read more on The…

    September 3, 2015
  • thegetty: A glimpse into the world of a book designer The catalog for Light, Paper, Process unifies book design and the photographic process. The images included in the exhibition—and the book—challenge assumptions about what photographs are. This is reflected in the unusual binding and beautiful slivers of the book design itself.  Read more on The…

    September 3, 2015
  • September 2, 2015
  • September 2, 2015
  • videodante: Read them all here, I felt like this should be remembered somewhere because it’s really good.

    September 2, 2015
  • I’ve eaten something that disagrees with me, slowly but insistently.

    September 2, 2015
  • I’ve eaten something that disagrees with me, slowly but insistently.

    September 2, 2015
  • But I Don’t Feel Privileged: Wine Trains, Generics, and Other White Things | Not Your Mama’s Gamer

    But I Don’t Feel Privileged: Wine Trains, Generics, and Other White Things | Not Your Mama’s Gamer

    September 2, 2015
  • But I Don’t Feel Privileged: Wine Trains, Generics, and Other White Things | Not Your Mama’s Gamer

    But I Don’t Feel Privileged: Wine Trains, Generics, and Other White Things | Not Your Mama’s Gamer

    September 2, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum