RafaelFajardo

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  • Single digit lows

    clear blue sky with a high of 44°F and a low of 9°F. I sat to watch the speaker series for the Latinx in Games Festival after getting laundry done and lunch eaten. The first two speakers have history with Games For Change, the first as an event producer, and the second as a speaker.…

    November 19, 2022
  • Winter weather advisory

    It looks like it may become sunny today but it was bitter cold over night with continued light snowfall. I had a quick meeting with Eric G about Space Invaders. We will begin to share ideas on the conceptual side via email. He will share with me some images and I will ponder on how…

    November 18, 2022
  • Driving to the airport in the snow

    My beloved is off to Boston for a conference this weekend. Snow started falling just before I was to take her to the airport. It aggravated traffic and so we left an hour early. I got back and into the studio a little after 10:30. We are trying to reschedule a zoom with Eric G…

    November 17, 2022
  • (re)fresh(ing) Raspberry Pi

    it looks like I may have to flash a new micro SD card with an updated/upgraded Raspberry Pi OS for my pi-top. Better yet, I may have to grab one of my other Pi’s and use it as a development environment. I’ve tuned my pi-top so that I can set type on it. I have…

    November 16, 2022
  • packaging pythons

    there are a built in resources for packaging python scripts as executables applications. they seem to work with pygame. they may not work with pygame-zero and so the development environment may need to be more “grownup” than Mu. I imagine Thonny or IDLE will be fine but will have to test. I have a zoom…

    November 15, 2022
  • pyGame explorations on pi-top

    yesterday and today I began learning from – watching – the YouTube tutorial by ClearCode on pyGame (camel-case mine, they use all lower case). The tutorial is four hours long and so is a commitment. because I cant do things the straightforward way, I opt to use the Mu python learning environment on my pi-top…

    November 14, 2022
  • rebuilt my actual desktop

    my desk is built from tubular steel shelving that I bought at the container store over the last twenty years. I have kept my desk on wheels/casters. I’ve also kept many of my other shelving units on casters. I like to be able to reconfigure my workspace as the current project demands. First we (re)shape…

    November 12, 2022
  • hug a veteran

    today is Veterans Day. Yesterday afternoon I created a new template for Scribus so I can fit a 3″ x 5.5″ page onto a 4.25″ x 5.5″ one. I honored the ~15mm printer margin available to my Epson 4800 so I can place page numbers and running heads in such a way as to fit…

    November 11, 2022
  • Tweaked my back

    either in my sleep or while making the bed. I have to add daily exercise to my routine. I’m in a hurry to get to my coffee and to the studio, I need to exercise so that I can make work longer into the future. The version of p5.js used by Kris DB in their…

    November 10, 2022
  • Coptic stitching and Invasores

    last night I stitched the first proof of micro- and nano- role playing games. I shared my findings on social media after taking some documentary images. today I reviewed some online tutorials for creating Space Invaders in P5.js to prepare for a possible collaboration with Eric G. I found a very helpful one from a…

    November 9, 2022
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum