RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • maywaver: charlesfvincent: maywaver: ASMR video of me unboxing my new blisstime google cardboard 3D VR DIY glasses kit ✧ no talking ✧ gentle tapping on plastic & cardboard ✧ careful movements ✧ Combination of ASMR and unboxing becomes meditative single-shot artwork. <3 (Source: https://www.youtube.com/)

    October 15, 2015
  • code drawing 71

    code drawing 71

    code drawing 71, various states, images created on or about 2015-06-30.

    October 15, 2015
  • SECTIONS IN THE BOOKSTORE

    nevver: Books You Haven’t Read Books You Needn’t Read Books Made for Purposes Other Than Reading Books Read Even Before You Open Them Since They Belong to the Category of Books Read Before Being Written Books That If You Had More Than One Life You Would Certainly Also Read But Unfortunately Your Days Are Numbered…

    October 15, 2015
  • SECTIONS IN THE BOOKSTORE

    nevver: Books You Haven’t Read Books You Needn’t Read Books Made for Purposes Other Than Reading Books Read Even Before You Open Them Since They Belong to the Category of Books Read Before Being Written Books That If You Had More Than One Life You Would Certainly Also Read But Unfortunately Your Days Are Numbered…

    October 15, 2015
  • new-aesthetic: “Essentially it’s like a person – how well can a person figure out what route they should take. Over time it will be better than a person. “Long term it will be way better than a person. It never gets tired, it’s never had anything to drink, it’s never arguing with someone in the…

    October 15, 2015
  • new-aesthetic: “Essentially it’s like a person – how well can a person figure out what route they should take. Over time it will be better than a person. “Long term it will be way better than a person. It never gets tired, it’s never had anything to drink, it’s never arguing with someone in the…

    October 15, 2015
  • A manifesto for algorithms in the environment

    A manifesto for algorithms in the environment futurescope: Principle 1. With great algorithmic powers come great responsibilities Principle 2. Algorithms should serve humanity and the biosphere at large. Principle 3. The benefits and risks of algorithms should be distributed fairly Principle 4. Algorithms should be flexible, adaptive and context-aware Principle 5. Algorithms should help us…

    October 15, 2015
  • A manifesto for algorithms in the environment

    A manifesto for algorithms in the environment futurescope: Principle 1. With great algorithmic powers come great responsibilities Principle 2. Algorithms should serve humanity and the biosphere at large. Principle 3. The benefits and risks of algorithms should be distributed fairly Principle 4. Algorithms should be flexible, adaptive and context-aware Principle 5. Algorithms should help us…

    October 15, 2015
  • USC MFA Appoints Nao Bustamante as Vice Dean and Associate Professor

    USC MFA Appoints Nao Bustamante as Vice Dean and Associate Professor

    October 15, 2015
  • USC MFA Appoints Nao Bustamante as Vice Dean and Associate Professor

    USC MFA Appoints Nao Bustamante as Vice Dean and Associate Professor

    October 15, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum