RafaelFajardo

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  • code drawing 98e

    code drawing 98e

    code drawing 98e, created on 2015-07-23. this one was changed quickly. drawing circles instead of crescents.

    October 16, 2015
  • code drawing 98d

    code drawing 98d

    code drawing 98d, various states, created 2015-07-23. straight lines are allowed to be white and light grey, and the pen points test to see if they are outside of a desired range before making a crescent. the colors a a bit more varied than the last one. the grey and white lines seem to dominate…

    October 16, 2015
  • code drawing 98c

    code drawing 98c

    code drawing 98c, various states, created on 2015-07-23. the rings can appear outside of a range, draw, check their position, and then move back within range to complete themself. this results in two densities of marks. also, the color palette was constrained.

    October 16, 2015
  • code drawing 98b

    code drawing 98b

    code drawing 98b, various states, created 2015-07-23. rings and lines, build up a texture. sometimes reminding me of a woven piece. I like these.

    October 16, 2015
  • code drawing 98

    code drawing 98

    code drawing 98, various states, created on 2015-07-23. clumsy circles, chain mail, shrinky dinks.

    October 16, 2015
  • code drawing 97e

    code drawing 97e

    code drawing 97e, various states, created 2015-07-23. loops instead of zig-zags, building up a colored texture.

    October 16, 2015
  • code drawing 97d

    code drawing 97d

    code drawing 97d, various states, created on 2015-07-22. added color to the lines, and increased the number of times each entity zig-zags back and forth. I was hoping to increase the color range available by placing the default colors adjacent to one another such that their interactions would vibrate.

    October 16, 2015
  • code drawing 97c

    code drawing 97c

    code drawing 97c, various states, created on 2015-07-22. some elements will draw horizontally, some will draw at an angle. lines of light grey and white. didn’t create enough variation in color, but the lines were the first priority at this point.

    October 16, 2015
  • code drawing 97b

    code drawing 97b

    code drawing 97b, various states, created on 2015-07-22.

    October 16, 2015
  • code drawing 97

    code drawing 97

    code drawing 97, various states, created on 2015-07-22. I shifted to building up texture from thin lines.

    October 16, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum