RafaelFajardo

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  • code drawing 104

    code drawing 104

    code drawing 104, various states, created on 2015-08-17. back to squares, all the same size, with two line weights, in black, brown, greys, and white. each square is given a random position within constraints, and a random perturbation plus or minus a couple of degrees from plumb.

    October 17, 2015
  • code drawing 103b

    code drawing 103b

    code drawing 103b, various states, created on 2015-08-14. poppies!

    October 17, 2015
  • code drawing 103 (mislabeled as 102)

    code drawing 103 (mislabeled as 102)

    code drawing 103 (mislabeled as 102), various states, created on 2015-08-27. yellow flowers distinguish this one. chose to name it code drawing 103 because the next one is called 103b.

    October 17, 2015
  • code drawing 102

    code drawing 102

    code drawing 102, various states, created on 2015-08-12. varied the colors of the stalks.

    October 17, 2015
  • code drawing 101h

    code drawing 101h

    code drawing 101h, various states, created on 2015-08-01. wind blows.

    October 17, 2015
  • code drawing 101g

    code drawing 101g

    code drawing 101g, various states, created on 2015-08-01. tweaking the buds of the young flowers.

    October 17, 2015
  • code drawing 101f

    code drawing 101f

    code drawing 101f, various states, created on 2015-08-01. and now the circles start to suggest something representational.

    October 17, 2015
  • code drawing 101e

    code drawing 101e

    code drawing 101e, various states, created 2015-08-01. more circles.

    October 17, 2015
  • code drawing 101d

    code drawing 101d

    code drawing 101d, various states, created on 2015-08-01.

    October 17, 2015
  • code drawing 101c

    code drawing 101c

    code drawing 101c, various states, created on 2015-08-01. returned to thin lines to build up textures, moving in circles. I wanted each circle to be a different color, but it didn’t turn out that way.

    October 17, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum