RafaelFajardo

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  • Veysey began by sketching the alien, moribund world of antebellum colleges ruled by piety and discipline. Clergymen dominated the ranks of administration while professors received little status or pay. Both groups believed that suffering benefited the mind as well as the soul, and students built their mental faculties through painful recitation of long passages in…

    October 30, 2015
  • It sounds obvious, but when people ask for advice I just tell them to make games,” he concludes. “It’s the biggest factor for me – you just get better by making more and more games. Going to university has definitely given me formal experience with programming, but the I’d say the biggest factor is analysing…

    October 30, 2015
  • The Museum of Latin American Art is Showing Chicano Artists For the First Time in 20 Years

    The Museum of Latin American Art is Showing Chicano Artists For the First Time in 20 Years In 2014 Ashman, Board member Rose Ann Djelmane and others – including Cheech Marin – convinced the Board to hear a presentation on Chicano art by collector Armando Duron. Duron’s presentation persuaded the Board to change the policy,…

    October 29, 2015
  • brucesterling: *Long before Lolcats there were LAL Cats. http://blog.geocities.institute/archives/5201 Felixocene

    October 29, 2015
  • If we are not articulate about what these games are and do, then we undermine the work of the artists behind them. When a crowd of gamers is able to collectively introduce and popularize the term “walking simulator” as a term of derision before this movement can find a broader voice, then the medium suffers…

    October 28, 2015
  • The Librarian of Congress has issued new exemptions to the Digital Millennium Copyright Act (DMCA) as part of a triennial review, and one of them grants people access to parts of the computer software running their cars. While you’ve always been allowed to tinker with your car’s engine or change the oil and rotate the…

    October 28, 2015
  • This Is Not a Game: How SXSW Turned GamerGate Abuse Into a Spectator Sport

    This Is Not a Game: How SXSW Turned GamerGate Abuse Into a Spectator Sport to read…

    October 27, 2015
  • Ai Weiwei accepts Lego donations after company refuses his order

    Ai Weiwei accepts Lego donations after company refuses his order I’m disappointed in LEGO.

    October 26, 2015
  • The smart home’s problem is its best product is terrible and made by a bankrupt company

    The smart home’s problem is its best product is terrible and made by a bankrupt company

    October 26, 2015
  • Milton and the Machine

    Milton and the Machine “I wanted to measure Milton’s surprise: his wrong-way cyclists. But in order to do that, I needed to know his structure. We know what people see when they look at a video: light, colors, motion. But what do we hear when we listen to Milton? Far, far more—the words, yes, their…

    October 26, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum