RafaelFajardo

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  • brucesterling: *Long before Lolcats there were LAL Cats. http://blog.geocities.institute/archives/5201 Felixocene

    October 29, 2015
  • If we are not articulate about what these games are and do, then we undermine the work of the artists behind them. When a crowd of gamers is able to collectively introduce and popularize the term “walking simulator” as a term of derision before this movement can find a broader voice, then the medium suffers…

    October 28, 2015
  • The Librarian of Congress has issued new exemptions to the Digital Millennium Copyright Act (DMCA) as part of a triennial review, and one of them grants people access to parts of the computer software running their cars. While you’ve always been allowed to tinker with your car’s engine or change the oil and rotate the…

    October 28, 2015
  • This Is Not a Game: How SXSW Turned GamerGate Abuse Into a Spectator Sport

    This Is Not a Game: How SXSW Turned GamerGate Abuse Into a Spectator Sport to read…

    October 27, 2015
  • Ai Weiwei accepts Lego donations after company refuses his order

    Ai Weiwei accepts Lego donations after company refuses his order I’m disappointed in LEGO.

    October 26, 2015
  • The smart home’s problem is its best product is terrible and made by a bankrupt company

    The smart home’s problem is its best product is terrible and made by a bankrupt company

    October 26, 2015
  • Milton and the Machine

    Milton and the Machine “I wanted to measure Milton’s surprise: his wrong-way cyclists. But in order to do that, I needed to know his structure. We know what people see when they look at a video: light, colors, motion. But what do we hear when we listen to Milton? Far, far more—the words, yes, their…

    October 26, 2015
  • Near-future Ikea catalog: the Internet of Things’ flat-pack as a service

    mostlysignssomeportents: Julian Bleeker and his Near Future Laboratory have followed up on theiramazing Skymall-of-the-future catalog with an imaginary near-future Ikea catalog that jam an insane amount of witty futuristic speculation into elegantly presented, arresting images. The whole catalog is a brilliant exploration of the way that the Internet of Things will change our economic and…

    October 26, 2015
  • The Beatles, live on YouTube

    jkottke: Did you know The Beatles have a YouTube channel? On which they have only posted three videos in the past year? Do you even know who The Beatles are? I mean, they aren’t on Spotify or any other streaming music service so maybe that won’t be an absurd question soon. After all, current and…

    October 26, 2015
  • apatosaurus: obsessionfull: shorterexcerpts: peterwknox: poldberg: A late night interpretation of Jesus’ thoughts about rich people by Sensitive Mark.  Not enough notes on this post. But as a Sunday School graduate, I enjoyed this. Also pretty sure “give it away” does not mean “to your already spoiled children” but $2 says at least one asshole will call…

    October 26, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum