RafaelFajardo

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  • working on a game: Aracataca

    November 5, 2015
  • Art does not reside in the artwork alone, nor in the activity of the artist alone, but is understood as a field of psychic probability, highly entropic, in which the viewer is actively involved, not in an act of closure in the sense of completing a discrete message from the artist (a passive process) but…

    November 5, 2015
  • Art is fire plus algebra.  Jorge Luis Borges (via aminel)

    November 5, 2015
  • Today, consumers buy kitchen appliances, and then take them home and do whatever they want with them. But if that product is “connected,” chances are it’s been pre-loaded with someone else’s idea of what a person should be doing with it. And no matter how well meaning that someone else is, when the objects we…

    November 5, 2015
  • Data is easily copied anywhere. The idea that some entity is going to relent and not store our data, and that we will have confidence that our data is not replicated for nefarious use somewhere, is naive. I do not think governments and businesses, motivated as they are today to collect as much personal data…

    November 5, 2015
  • Still, they’d have a hard time trumping Katharine Neil, to whom Ellison speaks in Paris. “To this day so many people don’t know Katharine’s work. She’s just one of the most extraordinary humans,” Ellison stresses.Neil was part of a covert team of game industry veterans and journalists who, using Australian state art funding, produced a…

    November 5, 2015
  • progress report

    progress report

    my eyes get tired around 4:30 in the afternoon. I worked on the alogrithm that will change the transparency of a sprite over time in Aracataca. this is a kind of sketching in the code of c# while I have 50 tabs from the manual open in a browser. I also tried to tune part…

    November 5, 2015
  • progress report

    progress report

    Karin’s birthday was yesterday. the day was going to be interrupted no matter what. and then we found out that her uncle died yesterday morning. her father had died on our older son’s birthday in 1998. this sucks in all kinds of ways. I did manage to view the video lessons for the P5.JS art…

    November 5, 2015
  • Bay Area Professors Write ‘Decolonial’ Mexican Cookbook to Reclaim the Traditional Foods of Their Ancestors

    Bay Area Professors Write ‘Decolonial’ Mexican Cookbook to Reclaim the Traditional Foods of Their Ancestors To read and taste. see also chef Adán Medrano’s Texas-Mexican Cookbook.

    November 4, 2015
  • The phenomenon of immigrant children becoming “brokers” of their families’ new culture is well-documented and studied. Children translate phone conversations, documents and even road signs for their parents, which throws traditional family dynamics for a loop—a point that both Cuentos and Gonzalez brought up. “Kids run into problems with technology where they need their parents,…

    November 4, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum