RafaelFajardo

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  • Virtual violence is free speech

    Virtual violence is free speech

    November 2, 2010
  • In the Next Industrial Revolution, Atoms Are the New Bits | Magazine

    November 2, 2010
  • joaocolombo: Não quero nem pensar em o que vem depois.

    November 2, 2010
  • bashford: Speaker by Cheng Xu interactively sculpts wire forms based on sound input. The user stands in front of the device and speaks into a small microphone. The device then begins to push and bend the wire into a simplified sound wave contour based on his/her utterance. Sounds are thus physically ‘encoded’ into the wire,…

    November 2, 2010
  • nevver: Magnificent Ruin

    November 2, 2010
  • Playground

    http://www.uvula.jp/all-about-playground-session-in-gamecity Ex-game designer (or freelance game designer?) Keita Takahashi of Katamari fame has revealed the elements of his new playground. When it comes to ideas of fun, I think he’s fantastic.

    November 2, 2010
  • Andy Warhol Japanese TDK Ad (via drtchock) (Source: https://www.youtube.com/)

    November 1, 2010
  • A Southland university that plans to offer degrees in digital media arts has snared a grant that’ll help fulfill its mission. The federal Department of Education has awarded Woodbury University in Burbank more than $3 million. The money will go toward creating digital filmmaking, media technology and game design programs with a focus on serving…

    November 1, 2010
  • The Fab@Home Project is an open-source mass-collaboration developing personal fabrication technology aimed at bringing personal fabrication to your home. Members include those who use their abilities to develop novel hardware, software and uses for digital fabricators and those who simply use it to make unique items. The Community includes hundreds of engineers, inventors, artists, students,…

    November 1, 2010
  • ebmarie: A game that when playing you are utterly annoyed, calling for Yorda every 5 seconds, but are left in tears at the end.

    November 1, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum