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RafaelFajardo

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  • After spending years languishing in the outer reaches of eBay, Atari is about to receive some new-found academic respect. The University of Calgary is compiling a video game collection that should rival that of any other academic institution. It will combine the best of Atari with PC gaming and even include newer consoles such as…

    November 5, 2010
  • Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential,…

    November 5, 2010
  • The Architecture of Patterns | Architects and Artisans Most architects, author Paul Andersen says, don’t like to be associated with patterns. There’s superficiality connected to them, as though they’re simply applied to the surface of a building and don’t affect its function at all. They don’t have much to do with context – and after all, architecture…

    November 5, 2010
  • sum1: DO!: Design Opportunity

    November 5, 2010
  • datavis: Scientific Theory Flowchart

    November 5, 2010
  • kalasad: Rewatched this and got insane chills all over. I’m a girl, so it’s okay if I tear up a bit. Man. Two of my favorite games ever. (Source: https://www.youtube.com/)

    November 5, 2010
  • codelog: Ardweeny “The Ardweeny fits on the back of the included ATmega328, taking up no more valuable breadboard space than the microcontroller itself!” makershed via d3p

    November 5, 2010
  • Humanoid paper toys for the people of today Blockheads

    November 5, 2010
  • Offline anonymous file sharing

    emergentdigitalpractices: Brilliant new eyebeam project: http://blog.makezine.com/archive/2010/10/dead_drops_preview.html

    November 5, 2010
  • tmideas: Arduino con led… Niente male.

    November 4, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum