RafaelFajardo

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  • loscabrones: Pepakura Designer allows you to create paper craft models from 3D data. Pepakura Designer is developed in Japan and has been translated to English. This software is open to the public as shareware so you can download and try it freely although some advanced features are limited until you purchase a license key. Pepakura…

    November 7, 2010
  • letsbefriendsokay: Journey Journey is a game about exploring a world covered with and flowing with sand. Players, as the spindly character wearing a red robe, can walk, run and jump around the world. They can “surf” down sand dunes, ride waves of rippling sand and even draw sketches in it with their feet. Chen confirms…

    November 7, 2010
  • empiricalstateofmind: Dear Future Me, Buy this for your child.

    November 7, 2010
  • (via oyasumi-ai)

    November 7, 2010
  • edgina: Cardboard Cat Scratchers

    November 7, 2010
  • (via oyasumi-ai)

    November 7, 2010
  • November 7, 2010
  • Fellows Friday with Kellee Santiago

    Fellows Friday with Kellee Santiago nonprofitblogs: For Kellee Santiago, founder of thatgamecompany, video games are an interactive art form. Inspired by hiking, gazing at clouds, and even stories of religious conversion, her games…

    November 7, 2010
  • Dolly Oblong

    November 7, 2010
  • missotter: sort of want to post a bunch of these around school…

    November 7, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum