RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • http://media.mtvnservices.com/mgid:cms:item:comedycentral.com:364394 John Hodgman proposes a solution for concerns about violent videogames and their potential effects on children. (Source: http://media.mtvnservices.com/)

    November 7, 2010
  • Fluid Vase, action becomes object. The process of pouring water into the vase becomes the vase itself. Supabold | FluidVase

    November 7, 2010
  • madeleineb: my jamz

    November 7, 2010
  • gummybearsforbreakfast: so i was looking up spy fox to show poor abbie what it was, since she clearly lived a neglected childhood and had never heard of it, and i found this gem. “whoah! the watch actually shows time! that’s a new feature… that’s good… it’s actually… a watch… or— EVIL BUNNIES! EVIL BUNNIES OF…

    November 7, 2010
  • Jacques Charlier: au musée d’art contemporain de serignan

    Jacques Charlier: au musée d’art contemporain de serignan jacquescharlier: [caption id=”attachment_2266” align=”alignnone” width=”320” caption=”Casanova Bridge, (10 cartes dont carte de titre). Dessins de Paul-Emile Bécat, Edition Philibert, Paris, 1960. Impression offset sur carton plastifié, Complet : 52 cartes, 1 carte de présentation et 2 jokers. Collection et ©…

    November 7, 2010
  • DADA doubts everything. Dada is an armadillo. Everything is Dada, too. Beware of Dada. Anti-dadaism is a disease: selfkleptomania, man’s normal condition, is DADA. But the real dadas are against DADA. Tristan Tzara (via superiordancing)

    November 7, 2010
  • To make a Dadaist poem: * Take a newspaper. * Take a pair of scissors. * Choose an article as long as you are planning to make your poem. * Cut out the article. * Then cut out each of the words that make up this article and put them in a bag. * Shake…

    November 7, 2010
  • (Source: https://player.vimeo.com/)

    November 7, 2010
  • Corporate Climber

    Corporate Climber a videogame by Adult Swim Games + PixelJam found via BuzzFeed’s weekly [Game Battle] cross-references: The Daily Grind (coming soon) Everyday the same dream

    November 7, 2010
  • PARA HACER UN POEMA DADAÍSTA. Coja un periódico. Coja unas tijeras. Escoja en el periódico un artículo de la longitud que cuenta darle a su poema. Recorte el artículo. Recorte en seguida con cuidado cada una de las palabras que forman el artículo y métalas en una bolsa. Agítela suavemente. Ahora saque cada recorte uno…

    November 7, 2010
←Previous Page
1 … 1,555 1,556 1,557 1,558 1,559 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum