RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • roomthily: Biogram, part of the visual identity for the Norwegian University of Life Science – the size of the dots can be changed by date via rules based design

    December 1, 2010
  • romanzolotarev: KISSmetrics Infographic: How Do Colors Affect Purchases? Believe it or not, the colors that retailers and marketers use in their stores and advertisements strongly influence the consumer in different ways. Here is a graphic we created for KISSmetrics that looks at these colors and what they do to the consumer when they are trying…

    December 1, 2010
  • The Art Damien Hirst Stole

    November 30, 2010
  • Awful elevator panel design – Boing Boing

    November 30, 2010
  • Kettle | increpare games

    Kettle | increpare games game made in response to the “kettling” of children who protested cutbacks in education spending in England. Kettling is – according to press reports – the act of containing people out in the open. The conditions were freezing, and the children were kettled for hours.

    November 30, 2010
  • Timeline 1975 Bill Gates drops out of Harvard, after a dispute over his illegal use of school computers for commercial purposes. According to various accounts, Bill Gates and Paul Allen used a DARA funded PDP-10 computer to develop commercial software for the MITS Altair 8800. Some Harvard officials thought that Gates had broken university rules,…

    November 30, 2010
  • Printcrime

    Printcrime

    Printcrime short story by Cory Doctorow, typeset and hand bound in 2010. This is a set of offprints that I’ve reassembled into a rough prototype. I don’t think I kept a copy for myself. I took these photos in 2021 12 06 and backdated this post to 2010 11 30.

    November 30, 2010
  • illillill: THEM THANGS

    November 30, 2010
  • djsheep: BRAAP!

    November 30, 2010
  • nelvonwood: Gutfish for Christmas

    November 30, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum