RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Burka: It’s very bizarre to be working on a game. It’s not something I really expected to be doing. The game is coming along really well. I’m really excited about it. I joined in October when the project was already fairly started, and for the last month we’ve been building a lot of disparate tools—all…

    December 19, 2010
  • Breaking the Frame: Olafur Eliasson’s Art, Merleau-Ponty’s Phenomenology, and the Rhetoric of Eco-Activism – Art and Education

    Breaking the Frame: Olafur Eliasson’s Art, Merleau-Ponty’s Phenomenology, and the Rhetoric of Eco-Activism – Art and Education

    December 19, 2010
  • Breaking the Frame: Olafur Eliasson’s Art, Merleau-Ponty’s Phenomenology, and the Rhetoric of Eco-Activism – Art and Education

    Breaking the Frame: Olafur Eliasson’s Art, Merleau-Ponty’s Phenomenology, and the Rhetoric of Eco-Activism – Art and Education

    December 19, 2010
  • Delaunay triangulation – Wikipedia, the free encyclopedia

    Delaunay triangulation – Wikipedia, the free encyclopedia

    December 18, 2010
  • Delaunay triangulation – Wikipedia, the free encyclopedia

    Delaunay triangulation – Wikipedia, the free encyclopedia

    December 18, 2010
  • paperbits: tree.growth.redux by Christian Flaccus Munich designer Christian Flaccus used my tree.growth source code to create this amazing print, which shows all of the source code used to render the tree. It’s giant – about 84 x 120cm, and is printed at 400dpi.

    December 18, 2010
  • paperbits: tree.growth.redux by Christian Flaccus Munich designer Christian Flaccus used my tree.growth source code to create this amazing print, which shows all of the source code used to render the tree. It’s giant – about 84 x 120cm, and is printed at 400dpi.

    December 18, 2010
  • Invasion of the Mexican UAV Drones!

    Invasion of the Mexican UAV Drones! “McLeary notes that it’s hardly a mystery why the Mexican government would want the drones hovering near that stretch of border: it’s right by violence-riven Ciudad Juarez, a drug-cartel-plagued city that has seen a stunning 3000 murders in 2010, thanks in part to a veritable flood of American guns.…

    December 18, 2010
  • illillill: THE SECRET CODE OF CYBER COMMAND

    December 18, 2010
  • illillill: THE SECRET CODE OF CYBER COMMAND

    December 18, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum