RafaelFajardo

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  • Etherpad Sites

    Etherpad Sites

    December 28, 2010
  • Etherpad Sites

    Etherpad Sites

    December 28, 2010
  • Introduction to Maze War Maze War was the first networked, 3D multi-user first person shooter game. Maze War first brought us the concept of online players as eyeball “avatars” chasing each other around in a maze). From its 1974 origins on the Imlacs PDS-1 at the NASA Ames Research Center in California, to its life…

    December 27, 2010
  • Introduction to Maze War Maze War was the first networked, 3D multi-user first person shooter game. Maze War first brought us the concept of online players as eyeball “avatars” chasing each other around in a maze). From its 1974 origins on the Imlacs PDS-1 at the NASA Ames Research Center in California, to its life…

    December 27, 2010
  • Introduction to Maze War Maze War was the first networked, 3D multi-user first person shooter game. Maze War first brought us the concept of online players as eyeball “avatars” chasing each other around in a maze). From its 1974 origins on the Imlacs PDS-1 at the NASA Ames Research Center in California, to its life…

    December 27, 2010
  • Introduction to Maze War Maze War was the first networked, 3D multi-user first person shooter game. Maze War first brought us the concept of online players as eyeball “avatars” chasing each other around in a maze). From its 1974 origins on the Imlacs PDS-1 at the NASA Ames Research Center in California, to its life…

    December 27, 2010
  • December 27, 2010
  • December 27, 2010
  • nitramar: Realistic 3D Paper Portraits by Bert Simons “3 dimensional pseudo realistic paper portraits and sculptures. These are papercraft sculptures made in the same way as the familiar papercraft houses and animals”.

    December 27, 2010
  • nitramar: Realistic 3D Paper Portraits by Bert Simons “3 dimensional pseudo realistic paper portraits and sculptures. These are papercraft sculptures made in the same way as the familiar papercraft houses and animals”.

    December 27, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum