RafaelFajardo

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    • Print Inventory
  • laughingsquid: Egypt Returns To The Internet

    February 2, 2011
  • laughingsquid: Egypt Returns To The Internet

    February 2, 2011
  • The Adventures of Superhero Girl: Superhero Girl 007

    February 2, 2011
  • Opertoon makes stories you can play. We’re combining comics, games, music, and touch- and gesture-sensitive devices to create a fresh kind of storytelling we call “opertoons.” Our apps Strange Rain and Ruben & Lullaby offer up a taste of what we’re creating: interactive entertainment that’s engaging, emotional and artistic. (via Opertoon)

    February 2, 2011
  • Opertoon makes stories you can play. We’re combining comics, games, music, and touch- and gesture-sensitive devices to create a fresh kind of storytelling we call “opertoons.” Our apps Strange Rain and Ruben & Lullaby offer up a taste of what we’re creating: interactive entertainment that’s engaging, emotional and artistic. (via Opertoon)

    February 2, 2011
  • starflavoredspaghettisauce: If you get the chance, you should definitely play Passage, a gorgeous 8-Bit style art “game” that only takes 5 minutes to play. It’s a simple, but enormously poignant story of life, death, and companionship, and it’s incredibly beautiful, for all of its simplicity. 

    February 2, 2011
  • Designers & Books | Book lists and commentary from esteemed designers and architects

    Designers & Books | Book lists and commentary from esteemed designers and architects

    February 2, 2011
  • Dowling Duncan redesign the US bank notes

    Dowling Duncan redesign the US bank notes via: Kottke.org via: Dowling | Duncan

    February 2, 2011
  • In this Science Friday video, DJ, music producer and clothing designer Aaron LaCrate demonstrates how to lift a beat — how to capture a snippet of a song for use in another piece of music. Using the audio player below, you can listen to last Friday’s Science Friday segment in which Ira Flatow and guests…

    February 1, 2011
  • ribbonrain: Uhura action figure

    February 1, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum