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RafaelFajardo

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  • 30 New Free High-Quality Fonts – Smashing Magazine

    30 New Free High-Quality Fonts – Smashing Magazine

    February 8, 2011
  • The Art of Game Design | Jesse Schell

    February 7, 2011
  • I’ve never seen a better book about games for people who have zero interest in games. For intelligent people who can’t understand why these weird amusements compel the allegiance of millions, this is an excellent primer. It won’t make you play any games, but you’ll fully understand why and how they work, and also where…

    February 7, 2011
  • sadburro: CHALCHIUHTLICUE Bailo al ritmo de las corrientes que dejo correr libremente. Soy tu guía cuando navegas y de mis manos te doy vida nueva. Soy tan rica que, para verme, cuento con grandes espejos, Pues soy la Diosa de lagos, ríos y todos sus reflejos. I dance to the rhythm of the currents that…

    February 7, 2011
  • Pummelvision

    Pummelvision Pummelvision flashes your life before your eyes using photos from around the web, grabbing images from your Flickr, Tumblr, Facebook page, Dropbox, or DailyBooth source.

    February 7, 2011
  • Pummelvision

    Pummelvision Pummelvision flashes your life before your eyes using photos from around the web, grabbing images from your Flickr, Tumblr, Facebook page, Dropbox, or DailyBooth source.

    February 7, 2011
  • Confessions of Another Gamer Chick: Pokemon Black And White Become Fastest DS Game To Sell 5 Million Units In Japan

    Confessions of Another Gamer Chick: Pokemon Black And White Become Fastest DS Game To Sell 5 Million Units In Japan gamerchickconfessions: Pokemon Black and White have become the fastest game for the Nintendo DS to have sold 5 million units in Japan. Black and White were already deemed the best-selling game in Japan for 2010.…

    February 7, 2011
  • As Morozov points out, don’t expect corporations like Google to liberate anyone anytime soon. Google did business in China for four years before economic conditions and censorship demands — not human rights concerns — forced it out. And it is telling that both Twitter and Facebook have refused to join the Global Network Initiative, a…

    February 7, 2011
  • As Morozov points out, don’t expect corporations like Google to liberate anyone anytime soon. Google did business in China for four years before economic conditions and censorship demands — not human rights concerns — forced it out. And it is telling that both Twitter and Facebook have refused to join the Global Network Initiative, a…

    February 7, 2011
  • Such was the work-around required by the censorship practiced by America’s corporate gatekeepers. You’d almost think these news-starved Americans were Iron Curtain citizens clandestinely trying to pull in the jammed Voice of America signal in the 1950s — or Egyptians desperately seeking Al Jazeera after Mubarak disrupted its signal last week. Wallflowers at the Revolution…

    February 7, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum