RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Project MAME and WeeCade – Build your own MAME cabinet – Nanocade step 1/7

    February 28, 2011
  • (in)Action Figure

    February 28, 2011
  • (in)Action Figure

    February 28, 2011
  • (in)Action Figure

    February 28, 2011
  • (in)Action Figure

    February 28, 2011
  • Let’s first agree that color preference is an important aspect of human behavior. It influences a large number of decisions people make on a daily basis, including the clothes and make up they wear, the way they decorate their homes, the artifacts they buy or create, to name but a few examples. What is more…

    February 28, 2011
  • February 27, 2011
  • April 1976: Demonstration of the Apple I Click! A Brief History of Computing – Photo Gallery – LIFE

    February 27, 2011
  • April 1976: Demonstration of the Apple I Click! A Brief History of Computing – Photo Gallery – LIFE

    February 27, 2011
  • Over the last few years, I’ve been collecting examples of metagames — not the strategy of metagaming, but playable games about videogames. Most of these, like Desert Bus or Quest for the Crown, are one-joke games for a quick laugh. Others, like Cow Clicker and Upgrade Complete, are playable critiques of game mechanics. Some are…

    February 27, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum