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RafaelFajardo

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  • Instead of dwelling on the negative, they actually institutionalize this absence as an opportunity for invention (and modeling of national character) by establishing a biannual competition; not for the best structures, but for the most ingenious invention and ‘improvisational use of other materials.’ This is unique. A vast majority of the toy manufacturers represented in…

    March 3, 2011
  • March 3, 2011
  • March 3, 2011
  • laughingsquid: 100 Yen, a Documentary About Video Game Arcades In Japan (Source: https://player.vimeo.com/)

    March 3, 2011
  • Pueblos Originarios de Chile X Cubotoy – Nice Paper Toys

    Pueblos Originarios de Chile X Cubotoy – Nice Paper Toys

    March 2, 2011
  • Pueblos Originarios de Chile X Cubotoy – Nice Paper Toys

    Pueblos Originarios de Chile X Cubotoy – Nice Paper Toys

    March 2, 2011
  • illillill: Gallery of the University of Florida Sparse Matrix Collection

    March 2, 2011
  • illillill: Gallery of the University of Florida Sparse Matrix Collection

    March 2, 2011
  • Mario is basically the most famous video game character ever. (…) His entire existence is focused on saving the incredibly helpless and abduction-prone Princess Peach, who has been kidnapped by Bowser so many times she keeps a toothbrush at his place. (…) In Super Mario Bros. 2, you can switch among four characters at any…

    March 2, 2011
  • March 2, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum