RafaelFajardo

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  • With its open-ended nature and robust creation tools, Minecraft has been used to create some amazing things. And as one teacher learned, those very same elements that make the game so compelling also make it a great educational tool. Around two months ago, Joel Levin, a computer teacher at Manhattan’s Columbia Grammar and Preparatory School,…

    April 23, 2011
  • Jan Van Toorn Q&A: Advice for a student designer (by D&AD) (Source: https://player.vimeo.com/)

    April 23, 2011
  • Jan Van Toorn Q&A: Advice for a student designer (by D&AD) (Source: https://player.vimeo.com/)

    April 23, 2011
  • Sure, there were some pretty fantastic creations and ideas explored during the first exercises and free-build portion of my workshop on Sunday, but when I asked the thirty odd visitors age 4-72 whether they wanted to build something impossibly tall, the room became electric and everyone’s eyes opened more than a little bit wider than…

    April 22, 2011
  • repetitionisaformoffuckingchange: Jeff Koons Must Die! (Hunter Jonakin)

    April 22, 2011
  • The poster above, by Jan van Toorn for the Van Abbemuseum, is a museum exhibition promotion but it is also a bold critique. It manages to disclose the banalities of both the art market and of accepted visual communication processes. The work represents Van Toorn’s career-long concern with reclaiming the media as a channel of…

    April 22, 2011
  • The poster above, by Jan van Toorn for the Van Abbemuseum, is a museum exhibition promotion but it is also a bold critique. It manages to disclose the banalities of both the art market and of accepted visual communication processes. The work represents Van Toorn’s career-long concern with reclaiming the media as a channel of…

    April 22, 2011
  • If you’re familiar with the slightly off-beat webcomic Cyanide & Happiness, you’re probably aware it isn’t exactly the most…sensitive material around. It is, however, quite frequently absolutely hilarious if you’re not the type to take political correctness entirely to heart. There are quite a few fans much more devoted than I am, one of which…

    April 21, 2011
  • imgfave: ★ discovered on imgfave.com (social image bookmarking)

    April 21, 2011
  • laughingsquid: Art & Copy, A Documentary About Advertising and Creativity

    April 21, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum