RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • imgfave: ★ discovered on imgfave.com (social image bookmarking) echoes of Pawns Unite by

    May 3, 2011
  • digitaleskimo: (via AIGA Launches Design for Good, Asking Members to Donate 5% of Their Time to Social and Civic Causes | Fast Company)

    May 3, 2011
  • May 3, 2011
  • I mourn the loss of thousands of precious lives, but I will not rejoice in the death of one, not even an enemy. Returning hate for hate multiplies hate, adding deeper darkness to a night already devoid of stars. Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only…

    May 3, 2011
  • After years of Catholic school, I am constitutionally unable to feel joyous about anyone being killed, but I got close tonight with bin Laden. He killed thousands of innocent people – and again, it was that incomparable American tableau: Muslims, Jews, Catholics; waiters, firefighters, investment bankers; gays and straights; mothers and fathers of every race.…

    May 3, 2011
  • Scocca : “Why Do You Mention Computers?”: A Conversation From the Edge of Humanity

    Scocca : “Why Do You Mention Computers?”: A Conversation From the Edge of Humanity Posted Monday, December 13, 2010 6:23 PM | By Tom Scocca Eliza: Hello. I am ELIZA. How can I help you? TS: Do you remember the Turing Test? Eliza: Why do you think i should recall the turing test now? TS:…

    May 2, 2011
  • FREE Panel Discussion: The Future of Gaming Registration is required for this offering (below). Gaming: A Dominant Force In Entertainment, What’s Next? The entertainment software industry has grown roughly 1300% since the year 2000. Gaming is beginning to push boundaries in other fields outside of entertainment such as social networking, health, education, and even science.…

    May 2, 2011
  • May 2, 2011
  • marsbot: 4/28/11 A shield study Awhile back we decided to separate foursquare core badges with branded badges. We needed a new shape for the branded badges. After a thorough exploration we landed on this shape, but I became enamored with shield shapes in general. I love icons and there’s something really lovely about shields and the variety in which they…

    May 2, 2011
  • nevver: Poem, Man Ray

    May 2, 2011
←Previous Page
1 … 1,406 1,407 1,408 1,409 1,410 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum