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RafaelFajardo

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  • nevver: Punch the Clock

    June 7, 2011
  • (via Twisted Toys video completed! | The Tinkering Studio Blog | Exploratorium) (Source: https://player.vimeo.com/)

    June 7, 2011
  • The presented videos below show the results of Mechanical Mischief: Twisted Toys workshop (held in Exploratorium, May 2010). Since we filmed all 22 creations for displaying at the Maker Faire cabinet, we would like to share them here on the blog. The original chickens (see above) were transformed into many unique creations by 22 artists.…

    June 6, 2011
  • June 6, 2011
  • When I was in high school, nothing gave me greater joy than computer games. It was part of how I grew up. Maybe it’s because I grew up in the video game era, but I’ve never beaten myself up about mistakes. When I try something and it doesn’t turn out, I go back and try…

    June 6, 2011
  • When I was in high school, nothing gave me greater joy than computer games. It was part of how I grew up. Maybe it’s because I grew up in the video game era, but I’ve never beaten myself up about mistakes. When I try something and it doesn’t turn out, I go back and try…

    June 6, 2011
  • In my mind it’s no primitive text file, but a basement chamber full of greenlit memories, beloved documents, the experience that spawned a hundred short stories and led me to look more closely at the lace detail of a leaf’s vein, to lend magic to a child’s discarded pail found in the woods or to…

    June 5, 2011
  • In my mind it’s no primitive text file, but a basement chamber full of greenlit memories, beloved documents, the experience that spawned a hundred short stories and led me to look more closely at the lace detail of a leaf’s vein, to lend magic to a child’s discarded pail found in the woods or to…

    June 5, 2011
  • It’s like sitting a kid down at the ORIC-1. Kids are naturally curious. They love blank slates: a sandbox, a bag of LEGOs. Once you show them a little of what the machine can do they’ll clamor for more. They’ll want to know how to make that circle a little smaller or how to make…

    June 5, 2011
  • It’s like sitting a kid down at the ORIC-1. Kids are naturally curious. They love blank slates: a sandbox, a bag of LEGOs. Once you show them a little of what the machine can do they’ll clamor for more. They’ll want to know how to make that circle a little smaller or how to make…

    June 5, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum