RafaelFajardo

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  • The Gaylord Texan until recently had drawn primarily corporate business. But the property recently added a water park and is aggressively marketing to the family-vacation crowd, which could affect other Dallas-area hotels that had targeted that group. Gaylord earlier this year signed a deal with DreamWorks Animation that will allow it to feature popular characters…

    July 4, 2011
  • July 4, 2011
  • Kinect Workshop – FutureTheater Wiki

    Kinect Workshop – FutureTheater Wiki A Wiki walking you thru getting up and running with Open Frameworks and the Kinect

    July 4, 2011
  • gingerhaze: Sometimes people think I am a grown-up. They would be wrong.

    July 3, 2011
  • crookedindifference: Space station astronauts forced to take refuge in “lifeboats” as space junk creates 29,000-mph close call visualizing size, location, velocity, direction, density of orbiting garbage.

    July 3, 2011
  • imgfavepopular: ★ discovered on imgfave.com (social image bookmarking)

    July 3, 2011
  • magnificentruin: Kazimir Severinovich Malevichdetail, Black Square1930 

    July 3, 2011
  • LeBron James does not just play a game. He plays a character. That may sound crass, but don’t we all just intuitively understand that’s the deal. LeBron James does not get paid millions of dollars because he’s really, really, really good at something. There are countless people in the world who are really, really, really…

    July 2, 2011
  • Indeed. But Jaquith is quick to add that their digital magazine is still a far cry from the ink-and-paper version. “Photographs are smaller, there is no hyphenation, we can’t control widows and orphans (and the occasional blank page).” So if the ePub format and its devices are so limited, why not follow the lead of…

    July 2, 2011
  • The Essence of Web 2.0 “To put the play macro in perspective, games have become the second most popular internet activity based on time spent, and have even surpassed email,” Mark Pincus, founder and CEO of Zynga, wrote to potential investors. “Our strategy from the beginning has been to build the biggest macro bet on…

    July 2, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum