RafaelFajardo

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  • squinkyhatesvideogames: Conversations We Have In My Head is being shown at Montréal Joue today!

    February 20, 2016
  • Is Firewatch A Larp?

    gamedesignerben: This is an analysis of Firewatch’s form. While specific details of the main story won’t be mentioned, I will be talking about the beginning and ending of the game. So: spoiler warning. Campo Santo’s game Firewatch has been out for a couple of weeks now, and seems to be performing well enough to ensure…

    February 20, 2016
  • Cultural Code

    Cultural Code Phillip Penix-Tadsen’s book has just been released by MIT Press!!! He creates a cultural ludology of Latin America. full disclosure, I might be mentioned, along with games by the SWEAT collaborative. we are grateful for the scholarly attention!

    February 20, 2016
  • It should not be rare to have graduate students in science and engineering in literature, philosophy, and history of science courses. It should be the norm. It is in the augmentation of possibilities — the things we never knew existed — where remarkable opportunities exist at the intersection of engineering and humanities. The possibilities are…

    February 18, 2016
  • Samsung warns customers not to discuss personal information in front of smart TVs

    Samsung warns customers not to discuss personal information in front of smart TVs desperately seeking an Internet of Ethical Things

    February 13, 2016
  • gjmueller: Tracking Online Education in the United States, 2015 You can read the report on the survey here, and below are some of its key findings: The percentage of academic leaders who said online learning was critical to their institution’s mission dropped from 71 percent, in 2014 — the highest ever — to 63 percent.…

    February 11, 2016
  • 99percentinvisible: This week: the design of basketball and the political charge of the slam dunk

    February 11, 2016
  • americaninfographic: Ode to Apollo 11

    February 11, 2016
  • I might not notice these slightly fascist tendencies if I were sharp-sighted, fit, properly trained to the modern OS and also young and therefore unable to personally remember a looser, more democratic regime of computational life. But I will never be a marathon runner, and it seems odd that a computer technology is confronting us…

    February 8, 2016
  • Zhang Huan’s Poppy Fields

    Zhang Huan’s Poppy Fields Chinese artist Zhang Huan’s paintings, entitled, “Poppy Fields” are intended to evoke the idea of liberated souls who have undergone the sky burial process that he discovered while traveling through Tibet. Source: ARTINFO PUBLISHING VIDEO Blogging here to keep for reference: “who are other artists who are working with images of poppies…

    February 8, 2016
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum