RafaelFajardo

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  • “Do the risky thing,” I blurted, before my scruples intervened in the split second between phrases. My concerns went like this: I’m not her dissertation director; I don’t want to create conflict in her progress toward her degree; I don’t want to set up unreasonable expectations about what her department will actually support. And so…

    September 25, 2011
  • Overlooking The Visual reviewed in Design Research News

    BOOK REVIEW Kathryn Moore, Overlooking the Visual: Demystifying the Art of Design (Abingdon and New York: Routledge, 2010). Reviewed by Gareth Doherty, Graduate School of Design, Harvard University, Cambridge, Mass. In this mesmerising book, Kathryn Moore turns traditional assumptions about design, and design education, upside down and inside out. Moore tells us that “a radical…

    September 25, 2011
  • rickwebb: Play Spent – try and make it through the month as a low income American. 

    September 25, 2011
  • In eight years, “Blade Runner” will be set in the present.

    September 25, 2011
  • sterlingcrispin: I love this deeply

    September 25, 2011
  • You could think of Fluxus as an international, utopian conspiracy to alter the world’s collective consciousness in favor of noncompetitive fun and games and other peaceable and pleasurable pursuits. Their weapons of choice were feeble jokes, verbal and visual puns, satiric publications and instructions for absurd performances. Bypassing the commercial gallery system, Fluxus novelties were…

    September 24, 2011
  • That front door is now on view in “Fluxus and the Essential Questions of Life,” at the Grey Art Gallery, New York University. It is a historically fascinating and excellently produced show of works that mostly masked revolutionary intentions behind deceptively modest, small-scale pieces of assemblage, print making, performance and wordplay. What Fluxus was is…

    September 24, 2011
  • Amber is a reference to a series of fantasy novels by Roger Zelazny, beginning in 1970 with “Nine Princes in Amber,” which served as the foundation of the game. Mush is an acronym for the form of the game, known winkingly as a “multi-user simulated hallucination.” In the Amber world — shut down since 2009…

    September 24, 2011
  • FringeWare Review #4“Chicks in Psyberspace,” edited by Erika Whiteway and Tiffany Lee Brown. That’s Becca Cannon, lead singer for the now-defunct Austin punkadelic band Sincola.(by John Lebkowsky) I have this on my bookshelf. I have to find it. I’ve been asked to balance the male point of view in my cyberpunk seminars. This is one…

    September 24, 2011
  • “The supreme literary expression if not of postmodernism, then of late capitalism itself.” –Fredric Jameson (in Postmodernism, or, the Cultural Logic of Late Capitalism , 1991). (via Mark/Space: Anachron City: Library: Glossary: cyberpunk )

    September 24, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum