RafaelFajardo

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  • Nowadays, of course, decades after my own youth, LEGO has broadened and deepened its offerings to include an infinity of models and expansion kits, elaborate parts and figures and robotic components, as well as narrative-based packages (Bionicles) and online games and design tools. But at the heart of the experience remains the Holy Brick, with…

    December 7, 2011
  • fyprocessing: TOK – a tangible interface for storytelling (video) (by Joao Martinho Moura) TOK is a learning platform that mixes the physical and the digital experience enriching and expanding the way children learn. At the moment it is shaped as a box, but we are exploring possibilities to integrate it into a book cover or…

    December 7, 2011
  • anfre: Three-Dimensional wooden QR-code stool by designer Elena Belmann

    December 7, 2011
  • illustrativo: Totoya is coming soon! Combines your ipad with a toy. Check out: http://www.totoyacreatures.com/

    December 7, 2011
  • That’s Revolting!: School for undocumented students in Georgia

    That’s Revolting!: School for undocumented students in Georgia univisionnews: University of Georgia Professors are running a school for undocumented students who have been blocked off from the state’s top universities. (Photo by Freedom University) By JUAN GASTELUMChannel: Immigration A group of four University of Georgia…

    December 6, 2011
  • interactivestuff: NYTLabs Magic Mirror Reveals News and Health Statistics  (via http://infosthetics.com/archives/2011/11/nytlabs_magic_mirror_reveals_news_and_health_statistics.html)

    December 6, 2011
  • States of Design 07: Bio-design – Paola Antonelli

    States of Design 07: Bio-design – Paola Antonelli interactivestuff: States of Design 07: Bio-designA design report from New York by Paola Antonelli http://www.domusweb.it/en/design/states-of-design-07-bio-design-/

    December 6, 2011
  • it successfully ties science fiction icons to the questions that haunted us 200 years ago and now alike, about what it means to be human, about whether there are places that science shouldn’t venture. But it does fall into one easy trap: portraying these fiction writers as “prophets” in the first place. Ridley Scott’s Prophets…

    December 6, 2011
  • nevver: Building Blocks Smartphone

    December 6, 2011
  • http://c.brightcove.com/services/viewer/federated_f9?isVid=1 newyorker: newyorker: The most remarkable use of screens I’ve seen recently was at a Portishead show in October. The band finished their world tour two weekends ago, in Australia, and the band’s visual director, John Minton, agreed to answer questions and provide the one-minute collage you see below. What you see [above] isn’t footage…

    December 5, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum