RafaelFajardo

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  • I read for pleasure and that is the moment I learn the most. Margaret Atwood (via fuckyeahfeministartandliterature) We have been thinking about joy, fun, and learning.

    January 9, 2012
  • darksilenceinsuburbia: Ian Coyle Via http://www.mymodernmet.com/ Back in the summer of 2009, Portland, Oregon-based designer and creative director Ian Coyle decided that he would print a daily thought for 73 days straight. Using his 1950’s letterpress, he printed and inked by hand these messages that seem to take on new meaning as we begin this new…

    January 9, 2012
  • http://vimeo.com/34729381 We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

    January 9, 2012
  • http://vimeo.com/34729381 We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

    January 9, 2012
  • http://vimeo.com/34729381 We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

    January 9, 2012
  • http://vimeo.com/34729381 We are hosting a node of the Global Game Jam. We are very excited! (Source: http://vimeo.com/)

    January 9, 2012
  • Solved Games Awari (a game of the Mancala family) The variant of Oware allowing game ending “grand slams” was strongly solved by Henri Bal and John Romein at the Vrije Universiteit in Amsterdam, Netherlands (2002). Either player can force the game into a draw. Solved game – Wikipedia, the free encyclopedia My students asked themselves…

    January 9, 2012
  • Solved Games Awari (a game of the Mancala family) The variant of Oware allowing game ending “grand slams” was strongly solved by Henri Bal and John Romein at the Vrije Universiteit in Amsterdam, Netherlands (2002). Either player can force the game into a draw. Solved game – Wikipedia, the free encyclopedia My students asked themselves…

    January 9, 2012
  • taggd: ‘Roly poly’, designed by the Design Incubation Centre at the National University of Singapore, are a pair of egg-like objects that mirror each other’s movements, even when physically separated. Two people thus can sense each other’s presence despite distances across the world: a tap of one half will create a simultaneous reaction in the…

    January 9, 2012
  • 8bitfuture: The Louvre to hand out 3DS systems as tour guides. The Louvre museum in Paris – home to the Mona Lisa – is to replace it’s audio tour guides with Nintendo 3DS units. The current audio guides are used by only 4 per cent of the museum’s 8.5 million annual visitors. With the 3DS,…

    January 9, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum