RafaelFajardo

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  • it8bit: The Art of Video Games Exhibition is now open! Curator Chris Mellisinos speaks about his hopes for the show. Click here for some featured interviews with pioneers Nolan Bushnell, Don Daglow and others. Show runs through September 30 at the Smithsonian American Art Museum in Washington D.C. (Source: https://www.youtube.com/)

    March 16, 2012
  • it8bit: The Art of Video Games Exhibition is now open! Curator Chris Mellisinos speaks about his hopes for the show. Click here for some featured interviews with pioneers Nolan Bushnell, Don Daglow and others. Show runs through September 30 at the Smithsonian American Art Museum in Washington D.C. (Source: https://www.youtube.com/)

    March 16, 2012
  • corymetcalf: Quick and dirty mockup for Currents application Reminds me of Arthur C. Clarke’s axiom about sufficiently advanced technologies being indistinguishable from magic.

    March 16, 2012
  • corymetcalf: Quick and dirty mockup for Currents application

    March 16, 2012
  • Finite and Infinite Games – Wikipedia, the free encyclopedia

    Finite and Infinite Games – Wikipedia, the free encyclopedia notational: “There are at least two kinds of games. One could be called finite, the other, infinite. A finite gameis played for the purpose of winning, an infinite game for the purpose of continuing the play”. – James P. Carse This is a strange little book…

    March 16, 2012
  • Finite and Infinite Games – Wikipedia, the free encyclopedia

    Finite and Infinite Games – Wikipedia, the free encyclopedia notational: “There are at least two kinds of games. One could be called finite, the other, infinite. A finite gameis played for the purpose of winning, an infinite game for the purpose of continuing the play”. – James P. Carse This is a strange little book…

    March 16, 2012
  • Not everyone has the ability to differentiate between what is new and what is novel on the art market. This fact is mainly responsible for the confusion of the general public and the art world. Contemporary art objects have become a commodity. Today’s artistic manifestations are considered particularly modern or avant-garde the more they lack…

    March 16, 2012
  • rabbitisland: The Sigma K2 Hand Pump. Simple and sweet. Lots of possibilities…

    March 16, 2012
  • npr: howtotalktogirlsatparties: The world’s first tweet. #numberone

    March 16, 2012
  • In conceptual art the idea or concept is the most important aspect of the work. When an artist uses a conceptual form of art, it means that all of the planning and decisions are made beforehand and the execution is a perfunctory affair. The idea becomes a machine that makes the art. SOL LEWITT (via…

    March 16, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum