RafaelFajardo

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  • That “famous scientist” was a Hungarian émigré mathematician called John von Neumann, and the electronic machine he was developing at Princeton’s Institute for Advanced Study (IAS) was, of course, the computer, the central product of today’s networked society. And it’s this story, of von Neumann’s attempt to assemble a team of the world’s most brilliant…

    March 17, 2012
  • (via LinkedIn Industry Trends | The Big Picture)

    March 17, 2012
  • I have a friend who’s an artist and has sometimes taken a view which I don’t agree with very well. He’ll hold up a flower and say “look how beautiful it is,” and I’ll agree. Then he says “I as an artist can see how beautiful this is but you as a scientist take this…

    March 17, 2012
  • My plan for crowd-funding art isn’t for everyone. Buying and selling diamond encrusted skulls will probably remain the domain of the 1%. But for working artists like me, who have a substantial following that isn’t made of millionaires, this may be just as good an option as chasing gallery approval. Rhizome | Comment: Medici is…

    March 17, 2012
  • If big, elaborate paintings (and reproductions thereof) are something that everyone can enjoy, why should the only people funding them be the rich collectors who can buy them outright? If the tastes of rich collectors dictate what sort of art gets made and acknowledged, isn’t that pretty limiting for everyone? Plus, galleries scared me. I…

    March 17, 2012
  • thisistheverge: Researchers use Lego to help build artificial bones

    March 16, 2012
  • Jerome Arul’s “Puppy”, posted earlier. Makes use of Arduino. (Source: https://player.vimeo.com/)

    March 16, 2012
  • While not one to contradict Gibson himself, I’m not sure I buy this exactly: indeed, the wikihistoriography project was, in part, a refutation of this view. But it’s undeniable that something is happening, a network effect produced by the sudden visibility of just how unevenly distributed those futures are. I want to give it a…

    March 16, 2012
  • Specifically, I’d love to hear music that adapts to how much attention I give it. I sometimes listen intently, on the sofa, eyes closed, expensive headphones on. Other times I’m on the bus, texting, or reading a book. Other times I’m playing music on the speakers in work, and need to be able to concentrate,…

    March 16, 2012
  • Music For Shuffle

    Music For Shuffle notational: This is an ongoing project exploring how to make music specifically for shuffle mode. Each piece is made from small, interlocking phrases (each formatted as an individual MP3) which can be played in any order and still (hopefully) make musical sense. At the minute, these are just sketches and ideas in…

    March 16, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum