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humanegames: I’m trying to diagram problem/opportunity spaces for Rapid Physical Game Design & Prototyping class we just commenced. We are focused on human scale interactions, of bodies moving through space. The dimensions diagrammed above may not actually be orthogonal. Made with Paper
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humanegames: Formal Parameter: Temporal Envelope of the game. Made with Paper
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humanegames: Formal Parameter: Number of bodies/body parts in the physical game. Made with Paper
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humanegames: State Diagram, Transition Diagram, for example. Made with Paper
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rafaelfajardo: Bill Buxton’s book talks about the insufficiency of state diagrams to pre-visualize human experiences. It made me think about dance step diagrams and choreographic notation schemes. (via Fed by Birds: Dance Diagrams)
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rafaelfajardo: Bill Buxton’s book talks about the insufficiency of state diagrams to pre-visualize human experiences. It made me think about dance step diagrams and choreographic notation schemes. (via Fed by Birds: Dance Diagrams)
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magnificentruin: The coveted straight-legged R
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theatlantic: Was American Pie More Influential Than Titanic? In the late ’90s, a screenplay made the studio rounds bearing the unwieldy title, “Untitled Teenage Sex Comedy That Can Be Made For Under $10 Million That Most Readers Will Probably Hate But I Think You Will Love.” That’s a cheeky move for a young screenwriter, risking…
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theavc: If you haven’t already heard, our Games editor John Teti has launched A.V. Club sister-site The Gameological Society. If you like games and thinking, it is probably for you.
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theavc: If you haven’t already heard, our Games editor John Teti has launched A.V. Club sister-site The Gameological Society. If you like games and thinking, it is probably for you.
