RafaelFajardo

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    • Print Inventory
  • jomc: (via When Kinect-Style Interactivity Was New and Thrilling—and So ’90s! – Kasia Cieplak-Mayr von Baldegg – Technology – The Atlantic)

    April 27, 2012
  • papermag: shortformblog: slacktory: Text Based Tumblr is exactly what you think it is. Continuing the theme.

    April 27, 2012
  • protoslacker: Arvind Gupta’s Toys from Trash is still one of the Internet’s great gifts.  “The best thing a child can do with a toy is break it !”

    April 27, 2012
  • April 27, 2012
  • Where pixel art celebrates the idiosyncracies of digital, adding a polaroid-esque filter to an iPhone photo subverts digital, tries to hide the digital nature of the photo, harking back to analog photography. If you lump pixel art and Instagram into the same category, the same “New Aesthetic”, you miss this. Enthusiasms: Coming to Terms with…

    April 27, 2012
  • I was an altar boy growing up and to answer your question… no, I wasn’t. Mike Birbiglia (via soxiam) Paul Higgins: When we are all thinking the same thing when someone says this and all have the same question it shows how big the issue is and how embedded it is in the public consciousness.…

    April 27, 2012
  • Robert Reich: The GOP’s Death Wish: Why Republicans Can’t Stop Pissing Off Hispanics, Women, and Young People

    Robert Reich: The GOP’s Death Wish: Why Republicans Can’t Stop Pissing Off Hispanics, Women, and Young People robertreich: What are the three demographic groups whose electoral impact is growing fastest? Hispanics, women, and young people. Who are Republicans pissing off the most? Latinos, women, and young people. It’s almost as if the GOP can’t help…

    April 27, 2012
  • Be kind, be honest, work hard and always be awesome. Wil Wheaton (via moochingwarwidows)

    April 27, 2012
  • prostheticknowledge: The Art of Computer Game Design  A book from 1982 that examines the art, science and philosophy of game creation at a time when the industry was new. It is particularly interesting when it examines classic arcade games familiar to all. From the introduction: Games are a fundamental part of human existence. The parlance…

    April 27, 2012
  • I’m content to regard the Internet as the best and brightest machine ever made by man, but nonetheless a machine with a tin ear and a wooden tongue. It is one thing to browse the Internet; it is another thing to write for it. […] We’re still playing with toys. The Internet is blessed with…

    April 27, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum