RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • productdesigncollection: My Space by Liya Mairson

    May 11, 2012
  • fyprocessing: themajorproject: Interesting discovery. I just discovered something quite exciting, or exciting to my mind at any rate, others may be of a different opinion. I’ve been playing around with the NyARToolkit again this afternoon, just trying to get a better feel for how it works.  Just out of interest I tried scribbling over one…

    May 11, 2012
  • courtenaybird: Are Smart Phones Spreading Faster than Any Technology in Human History?  “These figures show that smart phones, after a relatively fast start, have also outpaced nearly any comparable technology in the leap to mainstream use. It took landline telephones about 45 years to get from 5% to 50% penetration among U.S. households, and mobile…

    May 11, 2012
  • theantidote: Recursive Drawing  Online experimental drawing interface is simple generative graphics tool with a designer-friendly interface which can bring Context Free Design Grammar features without coding. Watch the video below for a better explanation: You can play around with this interface yourself here (via prostheticknowledge🙂

    May 11, 2012
  • blech: variety by twak on Flickr: Sity was my master’s thesis project. It’s a procedural city generator.

    May 11, 2012
  • nzafro: Monopoly patent.

    May 11, 2012
  • nprfreshair: “If you can stand up every 20 minutes — even if you do nothing else — you change how your body responds physiologically.” — Gretchen Reynolds [more exercise and fitness tips here]

    May 11, 2012
  • thetinhouse: In the Zone of Alienation: Tarkovsky as Video Game (via The New York Review of Books)

    May 11, 2012
  • How To Make Text Adventures

    How To Make Text Adventures detailed how to for Python.

    May 10, 2012
  • If we really want to understand the nature of the universe, then we must accept two principles. First, everything is an alien to everything else. And second, the experience of “being” something else can never be verified or validated, but only speculated about, even if rational deduction drives that speculation. In the 21st century, then,…

    May 10, 2012
←Previous Page
1 … 1,178 1,179 1,180 1,181 1,182 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum