RafaelFajardo

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  • jenlindblad: The poster for my project If We Are Digital. Only a few days left till launch! Until then, come join the discussion on Facebook and Twitter and shoot me a line if you want to join the launch party via Google+ Hangouts! hej (at) jenniferlindblad (dot) com.

    May 17, 2012
  • Videogamers can control their dreams

    wilwheaton: theweekmagazine: Canadian psychologist Jayne Gackenbach says avid gamers are more likely to have lucid dreams, and are better able to turn bad dreams into more positive experiences. Gackenbach hopes her theories can help sufferers of post-traumatic stress disorder overcome their symptoms. 5 startling facts about sleep I can totally do this, and I don’t even play…

    May 17, 2012
  • museumoflatinamericanart: Capula by Pedro Reyes will be on view along with other interactive installations in our upcoming exhibition Play With Me which opens on Sunday, June 17.

    May 17, 2012
  • touquetouque: Jesse Harris, A Bar…, 4 colour screenprint on panel, frame, hardware, glass, whiskey Artist of the day: Jesse Harris, based in Toronto, ON

    May 17, 2012
  • The importance of learning to code isn’t so that everyone will write code, and bury the world under billions of lines of badly conceived Python, Java, and Ruby. The importance of code is that it’s a part of the world we live in. I’ve had enough of legislators who think the Internet is about tubes,…

    May 17, 2012
  • Introducing FF Chartwell Designed by Travis Kochel, FF Chartwell is a fantastic typeface for creating simple graphs. Driven by the frustration of creating graphs within design applications and inspired by typefaces such as FF Beowolf and ­­FF PicLig, Travis saw an opportunity to take advantage of OpenType technology to simplify the process. Using OpenType features,…

    May 16, 2012
  • haveyourselfanotherdream: ray-j4626: Now that’s clever! Would love to try this with the girls, great way of putting those scraps to use 

    May 16, 2012
  • theworstthingsforsale: Speaking of television, you probably already know this, but a $2,000 HDMI cable is exactly as good as a $6 HDMI cable. The audio and video signals it carries are digital and you don’t need complicated shielding or special wire unless you have to thread your cable through a microwave oven on its way…

    May 16, 2012
  • explore-blog: “Change cannot be planned, it can only be recognized.” Wisdom from Radiolab’s Jad Abumrad (and his hands) by artist Wendy MacNaughton (previously), from her illustrated chronicle of the 99% Conference.

    May 16, 2012
  • As the game progresses, your goal is to gain points, apportion them wisely, and level up. If you start with fewer points and fewer of them in critical stat categories, or choose poorly regarding the skills you decide to level up on, then the game will still be difficult for you. But because you’re playing…

    May 16, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum