RafaelFajardo

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  • It is not there is anything necessarily wrong with what I call high theory, which is critical thought that is created within spaces such as the university. It is just that it is created within the space of a given game. There is a game—you write books that get noticed and then you get promoted…

    May 18, 2012
  • I’d love to read and appreciate the Joyce of coding. I’d love to one day be the John Cage of coding, maybe with some Bruce Nauman, Rimbaud and Chris Marker thrown in for good measure. I love wondering what John Cage would do with Processing. Learning, coding, systems of power, and Mozilla « Persona (via thoughtshrapnel)…

    May 18, 2012
  • dropouthangoutspaceout: Larval Subjects: Speculative Realism, the Commons, and Politics I do think, however, speculative realism and onticology are able to exclude certain ethico-political positions or, at least, substantially modify the terms of the debate.  For example, it’s clear that under an onticological and new materialist approach to being, the normative axiomatics of liberalism and neo-liberalism…

    May 18, 2012
  • museumoflatinamericanart: Prepare yourselves, Danger is coming soon!

    May 18, 2012
  • museumoflatinamericanart: Regina José Galindo (Guatemala, b. 1974) is one of the most radical performance artists in Latin America today. Her work is inspired by the performances of body-oriented artists of the 1960s and 1970s such as Marina Abramović, Chris Burden, Orlan and Gina Pane. She uses her own body to test her mental and physical…

    May 18, 2012
  • Please Don’t Become Anything, Especially Not A Programmer

    Please Don’t Become Anything, Especially Not A Programmer notational: I love this rebuttal to Jeff Attwood’s piece “Please don’t learn to Code”. One reason for that love is my interest in getting my students to try new things. Don’t leave everything to the experts.

    May 18, 2012
  • Nine dangerous things you were taught in school

    Nine dangerous things you were taught in school 1. The people in charge have all the answers.That’s why they are so wealthy and happy and healthy and powerful—ask any teacher. 2. Learning ends when you leave the classroom.Your fort building, trail forging, frog catching, friend making, game playing, and drawing won’t earn you any extra…

    May 18, 2012
  • thenextweb: Teens in Tech, which was started by young entrepreneur Daniel Brusilovsky, caters to helping the youngest geeks get the mentoring they need to build their own companies. (via Teens In Tech Launches Intern Job Board)

    May 18, 2012
  • museumoflatinamericanart:  Marco Maggi (Uruguay, b. 1957)Yellow Hotbed, 2011 Wassau card stock, cut and fold Courtesy of the artist and Josée Bienvenu Gallery, New York

    May 17, 2012
  • If I discover a scientific idea, surely someone else would’ve discovered the same idea had I not done so. Whereas, look at Van Gogh’s “Starry Night” — if he didn’t paint “Starry Night,” nobody’s gonna paint “Starry Night.” So, in that regard, the arts are more individual to the creative person than a scientific idea…

    May 17, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum