RafaelFajardo

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  • In short, people often wait for social cues before acting because they heuristically understand that without reassurance that they are acting in concert with others, attempts at moral action may be counter-productive. Evan Selinger, Thomas Seager, and Jathan Sadowski in 3Quarks Daily. ARE MILLENNIALS LESS GREEN THAN THEIR PARENTS? (via protoslacker)

    May 30, 2012
  • Please… no more “Don’t Go to Grad School” Articles « Ph.D. Octopus

    Please… no more “Don’t Go to Grad School” Articles « Ph.D. Octopus rematerializationchamber: The problem with the “no one should go to grad school” articles are that they, unconsciously or not, shift the blame for the endemic joblessness onto the most vulnerable, those who are, or will soon be, unemployed. This is especially pernicious when…

    May 30, 2012
  • Perhaps the greatest of all pedagogical fallacies is that a person learns only the particular thing he is studying at the time. Collateral learning in the way of formation of enduring attitudes, of likes and dislikes, may be and often is, more important. John Dewey (via brokage)

    May 30, 2012
  • emergentfutures: Lego for girls, this time hardware-hacker style One hacker has her own idea of what a Lego set for girls should be. If 10,000 people agree with her, the toymaker could find itself producing her hacker-focused design. Full Story: CNET

    May 30, 2012
  • Type + Code

    Type + Code fyprocessing: Some quick tutorials on using Text in Processing. The book attached to this project is beautiful but a bit pricey.

    May 30, 2012
  • garonaberry: Games allow everyone to be an artist using their phone as a studio.

    May 30, 2012
  • thenewinquiry: thenewinquiry: Have you seen the New Aesthetic? Everyone in the Twittersphere was talking about it. Depending on whom you ask, it was a “shareable concept,” (James Bridle) a “theory object,” (Bruce Sterling) and a “weird, hot, movement” (Ian Bogost). Or simply “things James Bridle posts to his Tumblr,” as Bogost quips — and to which we might…

    May 29, 2012
  • (via Nijhof & Lee – Jan van Toorn/Els Kuijpers – Jan van Toorn Calendar 1972-2012 (English ed.) – Webshop – UvA BC)

    May 29, 2012
  • Jan van Toorn’s calendar for 1972/73, designed for the Dutch printer Mart.Spruijt, is one of the most extraordinary and provocative graphic artifacts of its era. The calendar proposed a new form of engagement for the graphic designer as a mediator and manipulator of photographic meaning. The project still looks utterly remarkable 40 years later. How…

    May 29, 2012
  • The Pew Internet and American Life Project released a survey collecting expert opinions on one a hot new(-ish) concept amongst the Silicon Valley digerati: gamification. The survey offers some interesting insights and features commentary from folks like danah boyd, Clay Shirky, Jeff Jarvis, and Amber Case; it also cites me a bit talking playbor (play…

    May 29, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum