RafaelFajardo

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  • (via FreemanSupply.com – Mold Making, Casting Resin, & Foundry Materials)

    June 12, 2012
  • (via Machinable Wax)

    June 12, 2012
  • Guerrilla guide to CNC machining, mold making, and resin casting

    WARNING: This version of the guide is under construction. The initial sections are finished, and are a lot better than in the “official” guide hosted here. The remaining content will be ported soon – refer to the original document in the meantime. Benchtop CNC manufacturing tutorial for robot builders, model makers, and other hobbyists Copyright…

    June 12, 2012
  • Guerrilla guide to CNC machining, moldmaking, and resin casting, volume I

    Guerrilla guide to CNC machining, moldmaking, and resin casting, volume I

    June 12, 2012
  • June 11, 2012
  • Last week, I got together with three other designers for a four-day intensive design retreat known as the Depth Jam. The other attendees were: Chris Hecker of Spy Party, Marc ten Bosch of Miegakure, and Daniel Benmergui of Storyteller. This event was an experiment. Chris and I had been discussing the idea for a while,…

    June 11, 2012
  • Introduction to the Avant-Garde: A Secondary Materials Primer; Or, A Recommended Reading List

    Introduction to the Avant-Garde: A Secondary Materials Primer; Or, A Recommended Reading List christopherhiggs:

    June 11, 2012
  • Machines et Imagination

    *workshop series: Machines et Imagination* organized by: P. Cassou-Noguès (Paris 8, LLCP, SPHERE), V. Tkaczyk(Amsterdam/Berlin), K. Vermeir (CNRS, SPHERE) http://www.rehseis.cnrs.fr/spip.php?article959&lang=fr *workshop: « Cybernetics in its contexts »* Tuesday 12 juin, 14h-18h – Jérôme Segal: “De la ménagerie artificielle à l’homme augmenté – machines cybernétiques et mort du sujet”. – Ronan Le Roux: “How the meaning…

    June 11, 2012
  • CHArt (Computers and the History of Art)

    COMPUTERS AND THE HISTORY OF ARTwww.chart.ac.uk CHArt 28TH ANNUAL CONFERENCE Display: Consume: Respond – Digital Engagement with Art Thursday 15 – Friday 16 November 2012, Central London venue TBC Please note *** Following requests for extension the final deadline for abstracts is now Wednesday June 20th*** Since its foundation in 1985 CHArt has engaged in…

    June 11, 2012
  • About this project Hi, Neal Stephenson here. My career as an author of science and historical fiction has turned me into a swordsmanship geek. As such, I’m dissatisfied with how swordfighting is portrayed in existing video games. These could be so much more fun than they are. Time for a revolution. In the last couple…

    June 11, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum