RafaelFajardo

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  • Some of the images from my presentation today at Scratch@MIT 2012.

    July 28, 2012
  • austinkleon: Philip K. Dick, Do Androids Dream Of Electric Sheep? It helps to have a reading buddy. Sometimes my father-in-law and I read the same books, and we occasionally send each other emails back and forth describing our experiences with them. (Sort of a lazy, infrequent, correspondence-based reading club.) We had the same reaction to…

    July 27, 2012
  • austinkleon: Philip K. Dick, Do Androids Dream Of Electric Sheep? It helps to have a reading buddy. Sometimes my father-in-law and I read the same books, and we occasionally send each other emails back and forth describing our experiences with them. (Sort of a lazy, infrequent, correspondence-based reading club.) We had the same reaction to…

    July 27, 2012
  • All I can say, based on my own experience, is that change isn’t something that can be planned. It’s something that can only be recognized. Our very own host Jad Abumrad talks about how to recognize change and other interesting stuff over at Transom.org (via wnycradiolab)

    July 26, 2012
  • The most boring culture on Earth

    jkottke: The Baining, an indiginous group of Papua New Guinea, shun play and basically don’t do anything but work. According to Fajans, the Baining eschew everything that they see as “natural” and value activities and products that come from “work,” which they view as the opposite of play. Work, to them, is effort expended to…

    July 26, 2012
  • stephen-howell: Scratch and Kinect – find instructions on doing this below. Just met Stephen here at Scratch@MIT. He says to follow his wordpress blog. (Source: https://player.vimeo.com/)

    July 26, 2012
  • jtotheizzoe: Transparent Solar Cells: Clearly Amazing Imagine a skyscraper, gleaming with polished glass, that was generating electricity with every square inch of window space. Thanks to these UCLA nanochemists, that is a pretty realistic image. By impregnating plastic with silver nanowires (atomic-scale conductors) that are small enough to be invisible, and absorbing infrared light while…

    July 25, 2012
  • The idea of a meme is itself new. Coined in 1976, the word “meme” – something that spreads rapidly through a culture – was restricted to scientific contexts until the mid-1990s, according to the Nexis database. Since then the usage of the word has exploded, more than tripling in the last five years. Tumblr Posts…

    July 25, 2012
  • karsalfrink: An interesting example of a play-by-post (aka forum) RPG that is heavily slanted towards storytelling. This means: no experience points, skill checks and that sort of thing. In stead, it features mechanics (some quite clever) that control who gets to say what about the storyworld. Points are awarded for participation in stories, which in…

    July 25, 2012
  • Teaching: Philosophy Statement (extract, for @Notational)

    I love to teach design. I feel as though I am genuinely working on the future of the discipline in the classroom. I approach my teaching with a scholarly rigor, attempting to understand the history of the methods of teaching design, and attempting to practice experimental pedagogy in order to continually adapt to changes in…

    July 25, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum