RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • My son asked me today if the font Chipotle uses in its mark is Gotham. I said, “I don’t think so – the middle crossbar on the capital E is too low”, and then I told him I was the TA for a class wherein Tobias Frere-Jones, designer of Gotham, studied. I got an appreciative…

    August 14, 2012
  • edelman8095: Ex-Google executive’s new venture helps students avoid corporate life | Reuters nanotrends: “Part social network, part crowdfunding service in the style of Kickstarter, Upstart provides an online forum where participants post personal profiles with their background and goals in the hope of attracting at least five financial backers. The backers – acquaintances, alumni or…

    August 14, 2012
  • imageobjecttext: “Unfortunately, these concepts are ill prepared for the fluid media objects of our real-time era. Such analysis will by default favor visual representations (because this is what these schilars with their film, television, or art history backgrounds are trained to analyze) but neglect social and interactive dynamics. Do we truly expect to find exciting…

    August 14, 2012
  • Screen-optimized fonts “look cheap on the retina MacBook Pro.”

    cameronmoll: John Gruber: Fonts optimized for screen rendering look cheap on the retina MacBook Pro — sometimes downright cheesy — in the same way they do when printed in a glossy magazine. Great fonts, intricately designed for high-resolution output, aren’t just allowed, they are necessary for a design that truly sings on this display. In…

    August 14, 2012
  • How do you expect people to take your work seriously if you let them laugh? I mean, if it doesn’t make us unhappy how can we know it’s great? Excerpt from Robert Rauschenberg’s tongue-in-cheek parody of questions asked by art critics at a press conference. Reminds me of this great commentary on how comedy never…

    August 14, 2012
  • nevver: — Michel Foucault

    August 14, 2012
  • I hope to be this natty when I make full professor. I began riding my bike to work last week, five miles out, five back.

    August 13, 2012
  • Introducing open-source, project based mentorship

    alexkehayias: Spoiler: Project based mentorship is the future. I built http://mentorship.p2pu.org to connect people who want to learn (to code, design, whatever) or mentor by working on really cool projects. A Promise I’m a self-taught coder and I’m proud of it. I now make a living doing what I love: building cool shit. I would…

    August 13, 2012
  • jtotheizzoe: War Sand As much as 4% of sand on Normandy’s beach is made up of miniscule fragments of steel, the remnants of shrapnel from WWII’s D-Day. It’s a story that’s part geologic wonder, and part reminder of what will be left of our civilization when we’re gone. More at BLDGBLOG.

    August 13, 2012
  • The formation of capillary bridges between sand grains are the cause of the stiffness of sculptured wet sand in a sandcastle, as opposed to dry sand which can hardly or not support its own weight. Qualitatively, the liquid leads to the formation of capillary bridges between the sand grains, and the curvature of the liquid…

    August 13, 2012
←Previous Page
1 … 1,111 1,112 1,113 1,114 1,115 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum