RafaelFajardo

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  • bashford: WebCamMesh by Felix Turner is an HTML5 demo that projects webcam video onto a WebGL 3D Mesh. It creates a ‘fake’ 3D depth map by mapping pixel brightness to mesh vertex Z positions. Perlin noise is used to create the ripple effect by modifying the Z positions based on a 2D noise field. CSS3 filters are…

    August 23, 2012
  • theatlantic: The Cheapest Generation: Why Aren’t Millennials Buying Cars or Houses? What if Millennials’ aversion to car-buying isn’t a temporary side effect of the recession, but part of a permanent generational shift in tastes and spending habits? It’s a question that applies not only to cars, but to several other traditional categories of big spending—most…

    August 23, 2012
  • fckyeahnetart: “One of the game designers I admire the most, Steph Thirion, used to teach classes on creative coding. This particular video was using footage of the results from a 6 hour crash course with students who had no programming experience.” “Creative coding; discovery and joy” by Bryan (Source: https://player.vimeo.com/)

    August 23, 2012
  • choking back bittersweet tears of sadness and pride.

    August 23, 2012
  • notational: Cycling74 Perspectives: Robert Henke on Max (by cycling74com) His observations at the end about keeping the tool building more primitive so that the actual desire to use it is still strong rings very true to me. Seems to point towards a particular type of cybernetic feedback. Patterns in chunks. Looking into adding MaxMSP and…

    August 22, 2012
  • artandsciencejournal: Nam June Paik Nam June Paik was one of the first video artists. The two works above focus on our human relation to the television. With the first, Paik uses magnets to make organic shapes out of the televisions’ characteristics. He uses the “ugly” television to make something rather beautiful. The television, something society…

    August 22, 2012
  • I will be in Los Angeles tomorrow and be returning the day after. I am dropping my son off for his first year at college.

    August 22, 2012
  • The Walt Disney Company [is] building a chain of language schools in China big enough to enroll more than 150,000 children annually. The schools, which weave Disney characters into the curriculum, are not going to move the profit needle at a company with $41 billion in annual revenue. But they could play a vital role…

    August 21, 2012
  • moocha: I totally forgot to mention, I finally got to launch the app I’ve been working on for Caroline’s birthday. It’s awesome having an app in the App Store. http://bit.ly/OJVWuU

    August 21, 2012
  • ebookcollective: Various Contributors, Deleuze and New Technology Formats Available .PDF Deleuze was fascinated by the machine and the technological. In this collective and determined effort to explore not only the usefulness of Deleuze in thinking about our new digital and biotechnological future but also the innovative nature of his ideas on the topic, contributors highlight…

    August 21, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum