RafaelFajardo

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  • scienceisbeauty: Awesome optical illusion. Unsourced :/

    September 18, 2012
  • artandsciencejournal: Colour Theory: A Brief History These diagrams are 19th and 20th century attempts to systematize colours and describe how the human eye perceives them. In the late 18th century, scholars began to develop colour theory according to the understanding that three primary colours – red, yellow, and blue – could be combined to create…

    September 18, 2012
  • 4,242 Rubik’s Cube, 5 colors, 1 subject

    kuvva: Using 4,242 Rubik’s cube and just 5 out of the 6 possible colors, Pete Fecteau succeeded on creating this massive mosaic piece named ‘Dream Big’. Having been a long-time fan of this piece of toy for years, it took him a year of playing around with it to be able to solve the puzzle…

    September 18, 2012
  • monoscope: (via Deconstructed: Lowercase g in Gill Sans)

    September 18, 2012
  • jacobmahaffey: Rubik’s Cube Font Generator  jas bhachu at the liverpool school of art & design created the ‘rubik’s cube font generator’ earlier this year for a brief that asked students to produce a visual representation of the word ‘move’. The design uses a standard rubik’s cube with stamps on four of its sides so that users can make their…

    September 18, 2012
  • BLINK(1), THE WORLD’S BEST INDICATOR LIGHT blink(1) is a super status light: it packs three dimensions of information (color, brightness and pattern) into a single tiny package that fits into any USB port on nearly every device. It makes it incredibly easy to connect any data source in the cloud or on your computer to…

    September 18, 2012
  • Tweets from Kyle McDonald…

    Tweets from Kyle McDonald… – i want to create work that’s impossible to own. – i’ve decided to completely reject artificial scarcity of digital art. if there’s a piece of art i can transmit to you at no cost, i will. – i’m thinking about formalizing that into a manifesto, or a github “repository request” feature, not…

    September 18, 2012
  • Celebrated creators – artists, writers, scientists, inventors – have always known the power of the synthesizing mind and have advocated for embracing the building blocks of combinatorial creativity. “Stuff your head with more different things from various fields,” Ray Bradbury encouraged students in a 2001 address. “You should stay alert for the moment when a…

    September 17, 2012
  • A wise man once said that all human activity is a form of play. And the highest form of play is the search for Truth, Beauty and Love. What more is needed? Should there be a ‘meaning’ as well, that will be a bonus? If we waste time looking for life’s meaning, we may have…

    September 17, 2012
  • dddigitaldesign: ‘Novel Hospital Toys’ Technology has a strange way of propagating itself into everyday life. Science, technology and biology all play a role in making human life last longer and the person who will live more than 150 years has already been born. Children don’t understand life or death nor they are particularly interested in it. Toys live…

    September 17, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum