RafaelFajardo

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  • warrenellis: (The Economist)

    November 26, 2012
  • Teaching teaching: it motivates learners to learn

    shrinkrants: carlosesoto: It was in my work in the United States that I started thinking about having younger students study education. I saw that as students moved from primary to secondary school, education started more and more to become something that happens to them. In graduate school, I read Angela Valenzuela’s “Subtractive Schooling.” In her…

    November 26, 2012
  • kickstarter: Can’t wait to see some Twine projects in action. Has anybody programmed anything yet? If so, send us your work! We want to see it.  welovejeff: Just got my Twine in the mail. Twine is a really fun piece of technology that allows you to trigger web actions based on real world changes. Think…

    November 25, 2012
  • A Moving Story That Will Make You Give Thanks for Arts in Public School – Andrew Cohen – The Atlantic

    A Moving Story That Will Make You Give Thanks for Arts in Public School – Andrew Cohen – The Atlantic to read/watch…

    November 25, 2012
  • border-studies: This event looks good – New Media, New Markets: Buying, Selling and Collecting Digital Art Friday 7 December 2012 4 pm Art Basel Miami Beach Miami Beach Convention Centre, Hall D, auditorium General admission ticket includes access to Art Salon  with:  ◆ Sebastian Cwilich, President and COO, Art.sy ◆ Sabine Himmelsbach, Director House of Electronic Arts,…

    November 25, 2012
  • blerchin: “A debate about art and science – the session was called “Laboratory of Risk” and so I talk about Puddle Drive-Through Simulation and Open Out of Body Experience from the perspective of risk-taking. This is in Wroclaw at the European Culture Congress 2011. ” (via Mateusz Herczka) on my to watch later queue (Source: https://player.vimeo.com/)

    November 25, 2012
  • fyprocessing: cellular automata -0.1+0.012*i (by Matthew Conroy) Each pixel has a value between 0 and 1. At each iteration, each pixel’s value is replaced by a value given by a linear function of the values of the 24 adjacent and next-adjacent pixels, sorted so that the result is non-directional. With 24 coefficients, there are a…

    November 25, 2012
  • Iwata Asks: Miiverse Penis Drawing Detection Took Weeks to Develop | Play4Real

    Iwata Asks: Miiverse Penis Drawing Detection Took Weeks to Develop | Play4Real dropouthangoutspaceout: towerofsleep: In a recent Iwata Asks interview about the Wii U Miiverse social network, director Yoshiomi Kurisu and his team discuss how difficult it was to create auto-detection of penis drawings. The following excerpt discusses the difficulties behind malicious drawers in the…

    November 25, 2012
  • …we are all self-employed now Don’t wait until 65: The key to a happy, creative work force is to retire early and often – Quartz

    November 25, 2012
  • awesomepeoplehangingouttogether: Marcel Duchamp and John Cage, Toronto, 1968

    November 25, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum