RafaelFajardo

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  • The Buddhist History of Moveable Type Before Gutenberg – Tricycle.org

    Forget Johannes Gutenberg. The first person to ever make a book printed with moveable type was named Choe Yun-ui. — Read on tricycle.org/magazine/buddhist-history-moveable-type/ Here is an addendum to the western narrative that places Gutenberg and Germany at the center of the invention of moveable type and printing of books. I have been looking for a…

    July 1, 2019
  • A closer look at Microsoft’s new Kinect sensor – The Verge

    developers will be able to use it with or without Azure — Read on www.theverge.com/2019/2/25/18239860/microsoft-kinect-azure-dk-hands-on-mwc-2019 Microsoft has created a new Kinect sensor. During an invaluable conversation with artist Matthew Keff at the IEEE-GEM 2019 conference at Yale last week I learned about this re-introduction. The Kinect had been declared dead technology upon its notable absence…

    June 24, 2019
  • Ecozon@ Vol 8, No 2 (2017)

    Journal of Literature, Culture and the Environment — Read on ecozona.eu/issue/view/124/showToc Bookmarking here so I can find it again later. This issue of the bilingual journal (Spanish and English) is dedicated to Ecocriticism and Computer- and Video- Games. It may be that “ecocriticism” is a particular critical lens. The idea of the greening of games…

    June 18, 2019
  • to watch: Pachamama

    Pachamama looks utterly beautiful and unlike anything aimed at children today. And while it’s not necessarily evident from the trailer, Antin says he hopes to promote an ecological message with the film. Overall, the movie seems to take a complex history – Andean villagers struggling under the dominion of the Incas, who themselves are on the verge…

    June 16, 2019
  • Colombian bot pilots

    The Kiwibots do not figure out their own routes. Instead, people in Colombia, the home country of Chavez and his two co-founders, plot “waypoints” for the bots to follow, sending them instructions every five to 10 seconds on where to go. As with other offshoring arrangements, the labor savings are huge. The Colombia workers, who…

    June 16, 2019
  • code drawing 2019 02 10 b

    code drawing 2019 02 10 b

    this set brings the Limaçon figure into P5.js

    February 10, 2019
  • code drawing 2019 02 10 a

    code drawing 2019 02 10 a

    February 10, 2019
  • code drawing 2019 02 09 b

    code drawing 2019 02 09 b

    more novice P5.js code drawings

    February 9, 2019
  • code drawing 2019 02 09 a

    code drawing 2019 02 09 a

    the order and labeling of these is a bit jumbled. The original documentary images had commas in the file-names. I’ve renamed copies for uploading here. these continue my novitiate with P5.js.

    February 9, 2019
  • code drawing 2019 02 05

    code drawing 2019 02 05

    with this drawing I begin to adapt methods to P5.js in anticipation of Processing Community Day, Denver

    February 5, 2019
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum