One challenge that we’ve encountered is that there isn’t a lot of precedent for this kind of game, and a lot of existing knowledge about how to construct first person shooter (FPS) maps is useless when you have only two players and melee weapons. Game balance isn’t easy either because in Chambara, it’s a matter of deliberate shadow placement, rather than adjusting values on a spreadsheet. Yet, all the polish and balance in the world won’t make Chambara great if it’s morally broken. (via Meet The Indie Developer Using ‘Samurai Jack’ To Inspire A New Style Of Gaming | The Creators Project) Team OK interviewed by Vice for The Creator’s Project. My son, Esteban is part of the five person team.
