Four screen shots from today’s crunch development!
In game pause UI is starting to be changed and will list island information. This will be key later in the Universe islands where different tasks may be needed to successfully conquer islands.
The mini-map is now mono to fit in better with the rest of the UI. I’ve also been balancing the ‘Tidal Storm’ totem power which used to flatten the entire island by one tile. I’m changing this so that there is more of an erosion meaning you can protect settlements by building mountains around them. It’s all slowly coming together.



